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KYD
KYD

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Building a GTA 6 JSON API for entities and current status

Once you model GTA 6 facts as entities, adding an API layer becomes straightforward.

Our goals for the JSON endpoints were:

• Make the same truth set available to players, tools, and AI systems.
• Keep the schema small and stable.
• Preserve citations and timestamps.

A simplified example for the release entity:

{
  "id": "gta6_release",
  "date": "2026-11-19",
  "platforms": ["ps5", "xbox_series"],
  "pc_status": "not_announced",
  "sources": [
    "https://www.rockstargames.com/VI",
    "https://www.playstation.com/en-us/games/grand-theft-auto-vi/",
    "https://www.xbox.com/en-us/games/store/grand-theft-auto-vi/9nl3wwnzlzzn"
  ],
  "updated_at": "2026-08-28T00:00:00Z"
}
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This is boring in the best way: it’s easy to cache, trivial to diff, and very hard to misinterpret.

If you already maintain game data or release trackers in a database, exposing a minimal, citation-aware API like this is one of the lowest-effort ways to make your work reusable by others.

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