In our previous post, we talked about how to build a Publisher Factory or Publicist. In this post, we'll talk about how receiving and handling Events in our ObservableObject from our new Publicist class.
- Creating Publishers from Delegates
- Using Function Reactive Programming to Transform Values
- Understanding flatMap and Built-In Publishers
Receiving and Handling Events in our ObservableObject
Our ObservableObject
needs to accomplish a few things to update our SwiftUI while listening to our CoreLocation publishers. First of all we need to:
- Create the CoreLocation Manager
- Create our CoreLocation Publicist
- Connect the Publicist as the Delegate of the Manager
- Create our Authorization Status and Location Publishers
With this in mind, here is how that looks:
class CoreLocationObject: ObservableObject {
@Published var authorizationStatus = CLAuthorizationStatus.notDetermined
@Published var location: CLLocation?
let manager: CLLocationManager
let publicist: CLLocationManagerCombineDelegate
var cancellables = [AnyCancellable]()
init() {
let manager = CLLocationManager()
let publicist = CLLocationManagerPublicist()
manager.delegate = publicist
self.manager = manager
self.publicist = publicist
let authorizationPublisher = publicist.authorizationPublisher()
let locationPublisher = publicist.locationPublisher()
...
Next, we can actually deal with receiving and handling events from our Publishers. Firstly, let’s deal with the CLAuthorizationStatus
.
Receiving and Handling Events with Sink and Assign
As far the CLAuthorizationStatus, there are two things we need to do when the authorization status changes:
- Trigger Location Update when
CLAuthorizationStatus
is valid - Assign the
CLAuthorizationStatus
to our@Published CLAuthorizationStatus
PropertyauthorizationStatus
Using Sink For Calling Methods
Let’s first deal with triggering location updates by creating a method to begin those updates:
class CoreLocationObject: ObservableObject {
@Published var authorizationStatus = CLAuthorizationStatus.notDetermined
@Published var location: CLLocation?
let manager: CLLocationManager
...
func beginUpdates(_ authorizationStatus: CLAuthorizationStatus) {
if authorizationStatus == .authorizedAlways || authorizationStatus == .authorizedWhenInUse {
manager.startUpdatingLocation()
}
}
}
Our beginUpdate
method will take in the CLAuthorizedStatus
as it comes in from the Publisher
. As a result, if the status allows for location update then it calls startUpdatingLocation
on the CLLocationManager
.
With this in mind, let’s connect the authorizationPublisher
to the beginUpdates
method:
class CoreLocationObject: ObservableObject {
...
var cancellables = [AnyCancellable]()
init() {
let publicist = CLLocationManagerPublicist()
...
let authorizationPublisher = publicist.authorizationPublisher()
// trigger an update when authorization changes
authorizationPublisher
.sink(receiveValue: beginUpdates)
.store(in: &cancellables)
...
In this case, we are using sink
and passing a reference to our new method. sink
returns a Cancellable
which we’ll need to make sure is disposed properly. Therefore, we use .store
to make sure that Cancellable
is stored correctly in our cancelables\
Array
.
Now we should be correctly starting location updates when permission is granted. Next, let’s store the CLAuthorizationStatus
in our @Published
property so we can display it in our SwiftUI view.
Receiving and Handling Events with Assign (in iOS 13 and iOS 14)
One of the first things you learn as an iOS developer using UIKit is the importance of making UI updates on the main dispatch queue. In other words, failure to do this results in incorrect UI updates or even crashing your app. Likewise, in SwiftUI, you need to specify UI updates on the main dispatch queue. Therefore we can use receive
to ensure updates are on the main DispatchQueue
.
...
authorizationPublisher
// since this is used in the UI,
// it needs to be on the main DispatchQueue
.receive(on: DispatchQueue.main)
...
As far as assigning we have a few options, we can stick with sink
to assign our value the published property:
...
authorizationPublisher
// since this is used in the UI,
// it needs to be on the main DispatchQueue
.receive(on: DispatchQueue.main)
.sink(receiveValue: {
self.authorizationStatus = $0
})
...
However, we could simplify this with assign
:
...
authorizationPublisher
// since this is used in the UI,
// it needs to be on the main DispatchQueue
.receive(on: DispatchQueue.main)
// store the value in the authorizationStatus property
.assign(to: &$authorizationStatus)
...
This new assign available in all the new 2020 OSes (iOS 14, macOS 11, watchOS 7, etc…) allows us to assign the value directly to the publisher using the & (for an in-out parameter) and $ (for the publisher).
Additionally no Cancellable
is returned and therefore not needed to be stored.
Sink vs Assign when Receiving and Handling Events
Choosing the correct method can be difficult but here's some guidelines:
- If you are doing some additional logic besides just assigning a value, use
sink
- For just assigning a value, use
assign
- When assigning a value which is being used directly by the UI (i.e. UIKit View or SwiftUI View), use
.receive(on: DispatchQueue.main)
- Make sure when using
sink
or the 2019 version ofassign
(i.e.assign(to:on:)
), save the resultingCancellable
by using.store
- When there's more than one
AnyCancellable
property, consider using aSet
orArray
for storing theCancellables
In the next blog post, I'll cover some more advance functional programming techniques in Combine when we transform our CLLocation
to something more useful.
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