Michael Primo Posted on Aug 10, 2021 Dev log for Wonder Wanderer 2: Day 10 #LOWREZJAM 😁 #challenge #devjournal #javascript #gamedev What did I do today? I finished all the hazards, so the game can be tomorrow on alpha state. Here is some tests: Little tests for jumping through the walls. You can in the game move in two ways (top down and sidescrolling), avoid spikes and holes, wrap through the screen, switch layouts, hop down to platforms, going to other rooms with their gravity. Here is an example of the reverse gravity, but I made a normal one, lighter, heavy, zero and reverse. Example for a gameplay with Reverse gravity. Top comments (0) Subscribe Personal Trusted User Create template Templates let you quickly answer FAQs or store snippets for re-use. Submit Preview Dismiss Code of Conduct • Report abuse Are you sure you want to hide this comment? It will become hidden in your post, but will still be visible via the comment's permalink. Hide child comments as well Confirm For further actions, you may consider blocking this person and/or reporting abuse
Top comments (0)