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ogrotten
ogrotten

Posted on Originally published at 3000.kaboomjs.com

JS game engine update, Kaboom 3000 beta released

The Kaboom game engine received an update and has reached it's third major version Kaboom 3000.

  • object scene graph / children objects
  • rotated / polygon areas
  • load .ttf, .otf, .woff fonts
  • up to 50x graphics performance
  • custom loading screen
  • post visual effects
  • tweening!!!!
  • gamepads
  • pathfinding

That's a pretty hefty and ambitious feature set for a relatively small project like this. On the one hand, it's not Unity... but on the other hand, good.

The docs are great and the Discord is active. If you're a front end or full stack JS dev by day, Kaboom is a legit way to build that dream game, or just join a #gamejam without having to learn a new language or IDE/UI.

Details, code snippets, and the online playground, on the full blog post.

Kaboom v3000 Beta Release

Lastly,
I dunno. 3000 seems low. It just doesn't sound that promising or featureful. Now consider, and hear me out on this, I think 3001 sounds sensationally phenomenal. I'll bet it can handle anything. That 1 makes aaall the difference.

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