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PragmaticDX

Posted on • Originally published at blog.pragmaticdx.com

The Hidden Cost of Adding Just One More Feature

This post was originally published on my newsletter, Pragmatic Developer Experience. Subscribe there for weekly insights on the human side of DX.

It’s mid-November. Your team is staring down a launch deadline that’s already slipped twice. Everyone’s exhausted. And then someone says it: “You know what would really make this pop? If we just added...”

Stop right there.

I get it. The temptation is real. You’re this close to shipping, and suddenly everyone has brilliant ideas about what would make the product truly shine. Your CEO wants one more integration. Your lead engineer sees an opportunity to refactor “while we’re in there anyway”. Your product manager discovered a competitor feature you “absolutely must have”.

This is how launches die. Not with a bang, but with a whimper of “just one more thing”.

The Math Nobody Wants to Do
Let’s talk numbers, because feelings lie but data doesn’t.

Sonar’s research examining over 200 projects found that technical debt costs $306’000 annually for every million lines of code, which equals 5’500 developer hours spent on remediation instead of innovation.

Every “quick feature” you jam in before launch isn’t free. It’s a loan you’re taking out against your team’s future productivity, and the interest compounds faster than you think.

Only 55% of product launches happen on schedule, and delayed products miss their internal targets 20% of the time. Even worse? A six-month launch delay costs companies 33% of expected revenue.

That “must-have” feature isn’t just delaying your launch. It’s actively destroying value.

Scope Creep Is the Silent Killer of Product Launches
Here’s what actually happens when you add “just one more feature”:

You think you’re adding a week of work. But feature creep in complex technical projects can trigger 18-month delays and 40% budget overruns. The infamous Denver International Airport baggage system suffered over 2’000 design changes that turned the project into a cautionary tale.

This isn’t about perfectionism versus pragmatism. It’s about understanding that nearly 50% of projects now experience scope creep, and that percentage is climbing, not falling.

Every addition triggers a chain reaction. Your “simple” feature needs integration testing with existing systems. It needs documentation updates. It needs QA cycles for edge cases. It needs deployment procedures. It needs support team training.

What looked like a three-day task becomes a three-week nightmare. Your launch date evaporates. Team morale craters. And your competitors ship while you’re still arguing about implementation details.

Why “Just Ship It” Also Backfires
Now, some of you are thinking: “Fine, I’ll just ship whatever we have and fix it later”.

Also wrong.

The “ship it and iterate” gospel has created its own problems. Yes, Reid Hoffman famously said you should be embarrassed by your first version. But that advice gets weaponized into shipping genuinely broken products that damage your reputation before you’ve built one.

There’s a spectrum here. On one end, you’ve got perfectionist paralysis that prevents you from ever launching. On the other, you’ve got reckless shipping that burns through user goodwill faster than you can acquire users.

The sweet spot? Ship something focused that actually works.

Organizations with high technical debt spend 40% more on maintenance and deliver features 25-50% slower than competitors. That “move fast” culture becomes “move slow and break things” real quick.

The Holiday Crunch Amplifies Everything
Right now, as you read this, you’re probably in the worst possible position to make good decisions about scope.

End-of-year targets. Holiday parties. People taking time off. The pressure to “finish strong” and prove the year wasn’t wasted. Everyone’s tired, burned out, and desperate to show progress.

This is exactly when teams make catastrophic calls. You add features to justify the timeline slip. You skip proper testing because “we’ll catch it in January”. You compromise on architecture because “we just need to get this out”

The features you’re considering adding right now, in November, under deadline pressure, with half your team already mentally checked out for the holidays, are the technical debt you’ll be paying off all of next year.

What Actually Works
Here’s the contrarian take: the best thing you can do before launch is cut scope, not add to it.

Take everything on your “must-have” list and ask one question: “Does this need to exist for the product to deliver its core value?” If the answer isn’t an immediate “yes,” it moves to version 1.1.

This isn’t about shipping crap. It’s about shipping something focused that you can actually support.

The most successful launches I’ve seen followed a simple pattern. They ruthlessly prioritize core functionality. They ensure what they’re shipping actually works. They plan post-launch iterations based on real user feedback. And they accept that they can’t know what matters until users tell them.

Companies that maintain strict scope control consistently deliver better project outcomes. Better doesn’t mean “more features.” It means “shipped on time, works as intended, users actually want it.”

The Real Question
Every time someone suggests adding “just one more feature” ask them this: “What are we willing to cut to make room for it?”

Because that’s the actual trade-off. You’re not adding to a blank slate. You’re stealing time from testing, from documentation, from the features already in flight, from your team’s sanity.

Most of the time, the answer should be “nothing, because this can wait.”

Your users don’t need your product to do everything. They need it to do one thing really well. Ship that. Let them use it. Learn what actually matters. Build from there.

The holiday crunch makes everything feel urgent. But urgency is the enemy of good decisions. The features you’re panicking about today will look very different after users have spent time with your actual product.

Ship What You Have
Lock the feature set. Anything not already in development doesn’t make it into this release. Full stop.

Focus on quality. Take the time you would’ve spent on new features and invest it in making what you have bulletproof. Test edge cases. Write documentation. Train your support team.

Plan version 1.1 now. Take all those “just one more” ideas and schedule them properly for Q1. With actual user feedback. And realistic timelines.

Ship before the holidays. Give yourself and your team a win. Launch something focused, functional, and fully supported.

The real cost of “just one more feature” isn’t the development time. It’s the opportunity cost of not shipping, the technical debt you’re creating, and the team burnout that kills your momentum into next year.

Ship now. Iterate later. Your users and your team will thank you.

What feature are you struggling to cut from your launch? Let me now!

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