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Ruben Gabrielyan
Ruben Gabrielyan

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Stop Writing JavaScript Like This

Most of us are used to writing JavaScript code for a long time. But we might not have updated ourselves with new features which can solve your issues with minimal code. These techniques can help you write clean and optimized JavaScript Code. Today, I’ll be summarizing some optimized JavaScript code snippets which can help you develop your skills.

1. Shorthand for if with multiple || conditions

if (fruit === 'apple' || fruit === 'orange' || fruit === 'banana' || fruit ==='grapes') {
    //code
}
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Instead of using multiple || (OR) conditions, we can use an array with the values and use the includes() method.

if (['apple', 'orange', 'banana', 'grapes'].includes(fruit)) {
   //code
}

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2. Shorthand for if with multiple && conditions

if(obj && obj.address && obj.address.postalCode) {
    console.log(obj.address.postalCode)
}
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Use optional chaining (?.) to replace this snippet.

console.log(obj?.address?.postalCode);
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3. Shorthand for null, undefined, and empty if checks

if (first !== null || first !== undefined || first !== '') {
    let second = first;
}
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Instead of writing so many checks, we can write it better this way using ||
(OR) operator.

const second = first || '';
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4. Shorthand for switch case

switch (number) {
  case 1:
     return 'one';
  case 2:
     return 'two';
  default:
     return;
}
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Use a map/ object to write it in a cleaner way.

const data = {
  1: 'one',
  2: 'two'
};
//Access it using
data[num]
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5. Shorthand for functions with a single line

function doubleOf(value) {
  return 2 * value;
}
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Use the arrow function to shorten it.

const doubleOf = (value) => 2 * value
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Top comments (39)

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akashkava profile image
Akash Kava • Edited

Do some performance testing of both codes in first example and see the difference

On both iOS Safari/Chrome/Firefox it is 90% slower, on Desktop except chrome, Safari and Firefox are 90% slower.

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Sloan, the sloth mascot
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peerreynders profile image
peerreynders • Edited

This is a classic case of tunnel-visioning into premature optimization.

It's also exhausting how often claiming "premature optimization" is used to justify sloppy thinking.

Don’t pessimize prematurely:

Easy on yourself, easy on the code: All other things being equal, notably code complexity and readability, certain efficient design patterns and coding idioms should just flow naturally from your fingertips and are no harder to write than the pessimized alternatives. This is not premature optimization; it is avoiding gratuitous pessimization.

Early optimization is the root of all evils," Knuth said, but on the other hand, "belated pessimization is the leaf of no good," according to Len Lattanzi.

Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design Patterns Applied", Small Object Allocation, p.77, 2001.

Stated differently:

Don't fetishise the quick-and-dirty. Sometimes you'll save yourself a world of hurt by doing The Right Thing in the first place.

Rich Hickey:

Programmers know the benefit of everything and the tradeoffs of nothing.

V8 is an amazing piece of technology but its heuristics are so complex that the smallest thing can derail JavaScript performance, so it's very inconsistent — at least when compared to languages that are compiled prior to deployment. From that perspective it makes sense to feed it code where is doesn't have to "guess" too much.

WebAssembly for Web Developers (Google I/O ’19):

Both JavaScript and WebAssembly have the same peak performance. They are equally fast. But it is much easier to stay on the fast path with WebAssembly than it is with JavaScript. Or the other way around. It is way too easy sometimes to unknowingly and unintentionally end up in a slow path in your JavaScript engine than it is in the WebAssembly engine.

And finally in the face of the continued proliferation of low-power / low-end / low-spec / small-core devices it seems foolish to rely on the JIT having access to the necessary CPU cycles to reliably optimize the code in a reasonable amount of time at runtime (perhaps we need profiling transpilers - but establishing representative "real-world" operational profile(s) can be a challenge in itself).

Meanwhile the self-improvement industry is pushing for aggregation of marginal gains - which is all about eliminating pessimization.

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Sloan, the sloth mascot
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peerreynders profile image
peerreynders

In the meantime real-life users have to deal with this.

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Sloan, the sloth mascot
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peerreynders profile image
peerreynders • Edited

If I had to choose between making my code readable and optimizing for a particular browser's proprietary JS engine, I would always choose the former.

Attitudes like that play right into Apple's hands if you believe that the "state of Safari" reflects a desire to deemphasize the importance and relevance of the web.

Then for a web professional that mindset is equivalent to "sawing off the branch you're sitting on".

There is a difference between "efficient coding idioms" and "premature optimization" and those two should not be confused.

PS: Then again maybe it's Chrome that is the real problem: Breaking the web forward.

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Sloan, the sloth mascot
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peerreynders profile image
peerreynders • Edited

Saying it works on Chrome is the web equivalent of "it works on my machine" — and fundamentally fails to recognize the nature of the web — there is no web platform, there’s an immensely varied collection of web platforms so lots of common wisdom from the backend doesn't directly apply.

And how is giving Safari users an adequate UX playing into Apple's hands? Apple doesn't benefit if you actually poly- and ponyfill Safari's inadequacies as you help to keep the web working. Most iOS user's don't realize that iOS Chrome is just Safari with a paint job so if the web is doing poorly on their flagship device it must be the web's fault, not Apple's.

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Sloan, the sloth mascot
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peerreynders profile image
peerreynders • Edited

You've completely lost sight of what matters and have gone off on a tangent.

The issue is the difference between "efficient coding idioms" vs. "premature optimizations".

If your application has to only work over a cooperate intranet with a strictly standardized web browser it's easy to determine what works and what doesn't. Over the public web matters are much more complicated and much less predictable especially when JavaScript is involved. So the blanket

These kinds of performance optimizations don't matter. At all

without consideration of any type of context is entirely inappropriate. For example the iteration mechanism that is consistently performant across the majority of situations is the plain for loop. Does that mean bad things will happen if you prefer array functions? Not likely but context matters. As always — it depends.

The other issue is that current benchmarks don't typically cover memory pressure.

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pedro profile image
Pedro M. M. • Edited

I agree that this is premature optimization and for a simpler reason: This use case can't be a hot-path because you always will have a small list and even in the case that it is a hot-path you will end up using a database if the list grows too much, so by that time you won't be using hard-coded variables anyway.

But I'd like to point out (not for you, but anyone reading this) that 'includes' itself time complexity IS linear O(n), as described in the spec (Step 10, tc39.es/ecma262/#sec-array.prototy... ):

Let O be ? ToObject(this value).
2. Let len be ? LengthOfArrayLike(O).
3. If len is 0, return false.
4. Let n be ? ToIntegerOrInfinity(fromIndex).
5. Assert: If fromIndex is undefined, then n is 0.
6. If n is +∞, return false.
7. Else if n is -∞, set n to 0.
8. If n ≥ 0, then
    a. Let k be n.
9. Else,
    a. Let k be len + n.
    b. If k < 0, set k to 0.
10. Repeat, while k < len,
    a. Let elementK be ? Get(O, ! ToString(𝔽(k))).
    b. If SameValueZero(searchElement, elementK) is true, return true.
    c. Set k to k + 1.
11. Return false.
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It just happens to be constant in this case because our data initialization: the array is hard-coded, so it is a fixed constant (as you noted in your article), but the algorithm of the method by itself is O(n) in the scope of the algorithm (and because the worst case for the algorithm is not fixed data initialization I would still say that this is O(n) in a wider scope IMO, just in case we change our data initialization in the future which is not that uncommon).

I just wanted to clarify that to avoid any distracted developers reading this to misleadingly think that 'includes' is O(1) because it uses some kind of hash table.

And yeah, this is premature optimization.

Edit. Fix spec link.

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Sloan, the sloth mascot
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ankk98 profile image
Ankit Khandelwal

+1
99% of the times O(1) level optimization is not required. So maintainability of the code should be preferred.

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akashkava profile image
Akash Kava

Hmm you are correct, people who built these performance metrics aren’t smart. !!

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nombrekeff profile image
Keff

I don't think we should worry so much about performance. Yeah it's nice to know and be aware of it, but we should not be conditioned to use a "way" instead of another just because it scores 10% more in some random benchmark. Also as many people pointed out, it differs from browser to browser, and from machine to machine.

We are almost never doing so many operation that we need to worry about these minor performance improvements. User's will not even realize it. Better to worry about UX, page load speed, etc... Though if your doing some intensive work (games, machine learning, etc...) you might benefit from these improvements in some way, but there are other areas where you could benefit more (using efficient data structures that fit your needs for example, instead of just arrays).

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ravavyr profile image
Ravavyr

The amount of arguing you guys have done over this when in real programs it doesn't matter which one you use. 90% slower when it executes 839Mops/s versus 25Mops/s and you're literally doing like 10ops max.... come on guys let it go, it's completely irrelevant.

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kettanaito profile image
Artem Zakharchenko

Instead of writing that outdated ||, use the new ?? operator:

|| is as outdated as function. These two operator have two drastically different semantics:

  • || in case left-hand value is falsy.
  • ?? in case left-hand value is not defined (undefined or null).

Both have their usage and are not interchangeable. ?? is great when false is an intentional value.

Parenthesis in functions is not something you should spend your time on, use Prettier.

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jonrandy profile image
Jon Randy 🎖️ • Edited

On Firefox, the || method was almost twice as fast as includes. So, if there's almost no difference on Chrome, and a big difference in favour of || on Firefox, || would seem the better choice overall for performance? jsbench.me/njkuruuurr/1

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akashkava profile image
Akash Kava • Edited

On mobile, difference is 90%, try it and then see. You are creating an array, unnecessary memory allocation and calling a method, which are multiple cpu cycles. Compound it multiple time used in single script it is by far the worst practice. Test on iPhone

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echofly profile image
echofly

90% ? are you kidding me ? talk is cheap, show me your testing.

 
peerreynders profile image
peerreynders • Edited

Globally Apple has a 15% Marketshare, 53% in North America, 32% in Europe — those users are locked into a "shitty browser" and not willing to forego their other creature comforts they are not going to switch brands on your account.

Meanwhile Chrome even on desktop has a reputation for being CPU and memory hungry. Apparently some people want lighter-weight alternatives. One has to wonder how pessimized JavaScript performs on Google GO on a "shitty phone".

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mellen profile image
Matt Ellen-Tsivintzeli

Strong disagree on using => over function. You'll have a confusing time with this.

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antonmelnyk profile image
Anton Melnyk

You should not use "this" in modern JavaScript in the first place.

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mellen profile image
Matt Ellen-Tsivintzeli

Because?

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ifarmgolems profile image
Patrik Jajcay

Because it doesn't promote arguably better immutable state.

But hey, it's a bold statement and I wouldn't say it always applies.

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jamesthomson profile image
James Thomson

For #1, another option is to use find instead. That way it stops execution on the first found match.

 
peerreynders profile image
peerreynders • Edited

iPhone 6s Plus iOS 14.7.1
jsbench results
perflink results

While Safari is primarily to blame here, this phone's CPU is still better than what's on a lot of contemporary run-of-mill android phones.

2019 Geekbench scores

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jonrandy profile image
Jon Randy 🎖️

Would be interesting to also see performance benchmarks on each pair

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ravavyr profile image
Ravavyr

These are good tips:

  1. The performance difference is irrelevant, the array includes way feels cleaner but is actually harder to read because you don't immediately see what you're comparing the value to, and the more items in the list, the farther away the variable is visually so it actually makes the code harder to understand for even slightly more complex lists.

  2. Optional chaining is terrible terrible and let me say it again, terrible.
    See. If obj?.address?.postalCode fails, you don't know if obj doesn't exist, or obj.address doesn't exist or if it's just the obj.address.postalCode that's missing.
    This WILL [not can] lead to problems where no error happens even though an important piece of information is missing and debugging it is a mess where you end up splitting it up anyway so it's better to validate each part of the object exists before using it.

  3. You'll never do second=first....if so you would just use "first" in the first place.
    That scenario literally never happens unless you're writing extra code and creating extra variables you don't need.

  4. I like this one, i usually use arrays for it, but objects work too.

  5. If a function has one line in it...it shouldn't be a damn function. That level of abstraction makes systems a bloody nightmare to debug because you're jumping 20 functions deep to find the culprit and often in 20 different files. Just KISS dammit.

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