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Seb Hoek
Seb Hoek

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This is what I learned from vibe-coding five browser games

Hey, this is my first post.

Last year I started using a vibe coding platform to quickly create a browser-based game portal and built five games. While I could see the first results quickly, I also encountered interesting challenges on my way to setting this up properly as a product for real users

Today I have something running with real users but I have plans to extend it further.

Screenshot of my browser game portal

I plan to go into details in future posts and I can think of the following topics:

  • My observations from coding and maintaining a project using an AI code assist. How can I keep confidence and quality?
  • The tech stack I used for my 3-tier web application. Can I keep it low-cost but ready to scale?
  • My approach to user analytics. How can I avoid Google Analytics and create insightful charts about the behavior of my users?
  • Security considerations: How to protect from cheaters as well as from run-away cloud costs and other attacks?
  • User acquisition: How can I attract new users with low budget and limited time using paid marketing and SEO? (this is still question quite unanswered)
  • User retention: How to keep my users on my site and how do I make them come back regularly?

You can also let me know what you are interested in and I am happy to talk about it.

If you want to check it out yourself: https://pausengames.com.

(Disclaimer: This text was written without the help of any LLM.)

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