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Sergey Leschev
Sergey Leschev

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πŸ‰ State Pattern

State Pattern


The state pattern is used to alter the behaviour of an object as its internal state changes. The pattern allows the class for an object to apparently change at run-time.

Github https://github.com/sergeyleschev/design-patterns

Example

final class Context {
    private var state: State = UnauthorizedState()

    var isAuthorized: Bool {
        get { return state.isAuthorized(context: self) }
    }

    var userId: String? {
        get { return state.userId(context: self) }
    }

    func changeStateToAuthorized(userId: String) {
        state = AuthorizedState(userId: userId)
    }

    func changeStateToUnauthorized() {
        state = UnauthorizedState()
    }
}

protocol State {
    func isAuthorized(context: Context) -> Bool
    func userId(context: Context) -> String?
}

class UnauthorizedState: State {
    func isAuthorized(context: Context) -> Bool { return false }
    func userId(context: Context) -> String? { return nil }
}

class AuthorizedState: State {
    let userId: String
    init(userId: String) { self.userId = userId }
    func isAuthorized(context: Context) -> Bool { return true }
    func userId(context: Context) -> String? { return userId }
}
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Usage

let userContext = Context()
(userContext.isAuthorized, userContext.userId)
userContext.changeStateToAuthorized(userId: "admin")
(userContext.isAuthorized, userContext.userId) // now logged in as "admin"
userContext.changeStateToUnauthorized()
(userContext.isAuthorized, userContext.userId)
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Sources: Github

Behavioral
In software engineering, behavioral design patterns are design patterns that identify common communication patterns between objects and realize these patterns. By doing so, these patterns increase flexibility in carrying out this communication.
Source: wikipedia.org


🐝 Chain Of Responsibility
πŸ‘« Command Pattern
🎢 Interpreter Pattern
🍫 Iterator Pattern
πŸ’ Mediator Pattern
πŸ’Ύ Memento Pattern
πŸ‘“ Observer Pattern
πŸ‰ State Pattern
πŸ’‘ Strategy Pattern
πŸ“ Template Method
πŸƒ Visitor Pattern
🌰 Abstract Factory
πŸ‘· Builder Pattern
🏭 Factory Method
πŸ”‚ Monostate Pattern
πŸƒ Prototype Pattern
πŸ’ Singleton
πŸ”Œ Adapter Pattern
πŸŒ‰ Bridge Pattern
🌿 Composite Pattern
🍧 Decorator Pattern
🎁 Facade Pattern
πŸƒ Flyweight Pattern
β˜” Protection Proxy
🍬 Virtual Proxy


Contacts
I have a clear focus on time-to-market and don't prioritize technical debt. And I took part in the Pre-Sale/RFX activity as a System Architect, assessment efforts for Mobile (iOS-Swift, Android-Kotlin), Frontend (React-TypeScript) and Backend (NodeJS-.NET-PHP-Kafka-SQL-NoSQL). And I also formed the work of Pre-Sale as a CTO from Opportunity to Proposal via knowledge transfer to Successful Delivery.

πŸ›©οΈ #startups #management #cto #swift #typescript #database
πŸ“§ Email: sergey.leschev@gmail.com
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πŸ‘‹ Twitter: https://twitter.com/sergeyleschev
πŸ‘‹ Github: https://github.com/sergeyleschev
🌎 Website: https://sergeyleschev.github.io
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🌎 Quora: https://quora.com/sergey-leschev
🌎 Medium: https://medium.com/@sergeyleschev
πŸ–¨οΈ PDF Design Patterns: Download

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