So I've been watching a lot of MoistCr1TiKaL Gaming and Jacksepticeye videos lately. And I've seen these guys play some games that look like a student project. And as someone who has always wanted to get into the Game Dev space, but never found that golden idea or hasn't found a team to work with, I finally decided to give it a go myself... This was after watching the Potrick Snap
video that I just thought, "Hey if this horror Spongebob game can get some love, I'm sure I can create something that someone will enjoy too."
Well, fast forward a few days and I have everything set up. My game idea: a typing game that takes place during a war between two nations where your job is to relay comms between the frontline and HQ. And every now and then hack into the enemy’s comms and extract classified data. It's all time-based and you've got to be quick with your fingers. And I've downloaded Unity and bought some assets off the asset store. I haven't really used Unity before, but I was willing to learn. And one of the rules I set out for my game was that it would take place in one location, so it wouldn't be a high curve to get this thing started.
Okay, so I've got my game idea, I've got Unity, and I've got my assets to build this world out. Well, here's where the issue comes in... I load this asset into Unity, which on a blank slate is already running at a snail's pace, but it all comes together when I load up the assets. Complete meltdown, everything comes to a halt and I cannot provide any inputs. This is when I realised maybe my PC needs retirement...
Well, I still want to make this game. Do something. So I do the only thing I know what to do... a Web App. Sure, it'll only be a static screen for now, and I can't implement most of the features I had in mind for this game. But hey, it's better than nothing. And while I build up the funds to upgrade my PC, maybe this will get some eyes on the game. Build an audience, hopefully. And let me play around with some ideas I had for the game.
Anyway, here is a link to a Work-In-Progress version 0 of the game titled Comms Under Fire.
Hope you enjoy, and please feel free to let me know what you think.
And note, I will be playing around with things, so apologies if you open it up and it's just a dumpster fire.
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