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Testing game rules with bots: Monte Carlo on a TypeScript reducer
ethantao14
ethantao14
ethantao14
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Oct 4
Testing game rules with bots: Monte Carlo on a TypeScript reducer
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typescript
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react
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testing
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gamedev
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5 min read
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Building a game knowledge base players actually read: 1,400 pages, two languages, zero fluff
Instinct Agent
Instinct Agent
Instinct Agent
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Sep 24
Building a game knowledge base players actually read: 1,400 pages, two languages, zero fluff
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showdev
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webdev
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gamedev
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seo
1
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2 min read
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COCOS 4 Is Open Source — But Is It Time to Leave Cocos Creator 3.8?
PHT
PHT
PHT
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Oct 13
COCOS 4 Is Open Source — But Is It Time to Leave Cocos Creator 3.8?
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cocos
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gamedev
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opensource
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indiegame
Picked as gem
Picked as gem by you
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5 min read
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Building Dice Atelier: a 3D dice roller with 20 themed tables, built by two AIs and one director
Penguin Wearing a Hat
Penguin Wearing a Hat
Penguin Wearing a Hat
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Oct 3
Building Dice Atelier: a 3D dice roller with 20 themed tables, built by two AIs and one director
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showdev
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webdev
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javascript
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gamedev
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2 min read
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Claude Code can write your game. Can it make the rest of it?
Alexandre Oliveira
Alexandre Oliveira
Alexandre Oliveira
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Oct 13
Claude Code can write your game. Can it make the rest of it?
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gamedev
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ai
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claude
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blender
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4
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5 min read
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34.8k Stars Won't Put GTA VI on Your PC. Here's What AnyPS5 Is Actually Doing
Sergei Parfenov
Sergei Parfenov
Sergei Parfenov
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Oct 13
34.8k Stars Won't Put GTA VI on Your PC. Here's What AnyPS5 Is Actually Doing
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opensource
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ai
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cpp
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gamedev
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10 min read
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Magickness Open Demo Is Live on Steam — Starting a New Chapter of Development
DomTech Gaming
DomTech Gaming
DomTech Gaming
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Sep 11
Magickness Open Demo Is Live on Steam — Starting a New Chapter of Development
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gamedev
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indiedev
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unrealengine
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mmorpg
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1 min read
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After js13k: a next project with no 13KB cap
David Lifschitz
David Lifschitz
David Lifschitz
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Sep 14
After js13k: a next project with no 13KB cap
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showdev
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javascript
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gamedev
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opensource
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1
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1 min read
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Third-Party Game iframe White Screen: How I Tracked Down the Root Cause with sandbox and postMessage Protocol
no momo
no momo
no momo
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Oct 14
Third-Party Game iframe White Screen: How I Tracked Down the Root Cause with sandbox and postMessage Protocol
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webdev
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gamedev
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html
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vue
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7 min read
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Building a zero-dependency poker fold-equity calculator in one HTML file
Jack Maniac
Jack Maniac
Jack Maniac
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Oct 14
Building a zero-dependency poker fold-equity calculator in one HTML file
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showdev
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javascript
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webdev
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gamedev
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3 min read
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Building a Carrom Game in Unity: Physics, Turn Logic & Mobile Optimization
unity source code
unity source code
unity source code
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Sep 9
Building a Carrom Game in Unity: Physics, Turn Logic & Mobile Optimization
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unity3d
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csharp
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mobile
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9 min read
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Building a Spacebar-Specific CPS Test: What I Learned About Measuring Keyboard Input Speed
Spacebar CPS Test
Spacebar CPS Test
Spacebar CPS Test
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Sep 9
Building a Spacebar-Specific CPS Test: What I Learned About Measuring Keyboard Input Speed
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javascript
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gamedev
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1 min read
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Designing Dual-Layer Game Wikis: Separating Static Identity Registries from Volatile Combat Docs
xiaoyumao
xiaoyumao
xiaoyumao
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Sep 9
Designing Dual-Layer Game Wikis: Separating Static Identity Registries from Volatile Combat Docs
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webdev
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documentation
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gamedev
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ux
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4 min read
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How to Build a Game Wiki That Never Dies: Designing for Evidence in Fast-Changing Docs
xiaoyumao
xiaoyumao
xiaoyumao
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Sep 9
How to Build a Game Wiki That Never Dies: Designing for Evidence in Fast-Changing Docs
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webdev
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documentation
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gamedev
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ux
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4 min read
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Building a Gemini VIII narrative game: making uncertainty playable
Dan Lee-Odinson
Dan Lee-Odinson
Dan Lee-Odinson
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Sep 9
Building a Gemini VIII narrative game: making uncertainty playable
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showdev
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gamedev
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webdev
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ai
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4 min read
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