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Unity Shader Variants Optimisation and Troubleshooting

Unity Shader Variants Optimisation and Troubleshooting

6
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12 min read
Compression Is About Knowing Your Data

Compression Is About Knowing Your Data

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5 min read
Demo Highlight: cardFlip

Demo Highlight: cardFlip

1
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3 min read
30,000x Performance Increase, You Don't Need Accuracy

30,000x Performance Increase, You Don't Need Accuracy

1
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3 min read
Lag Is Never Where You Want It... Or Don't Want It

Lag Is Never Where You Want It... Or Don't Want It

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8 min read
Implementing a 2d-tree in Clojure

Implementing a 2d-tree in Clojure

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9 min read
Off-screen displays in Mini Micro

Off-screen displays in Mini Micro

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3 min read
<Part 1> Make spinning 3D shapes in SDL2 and OpenGL

<Part 1> Make spinning 3D shapes in SDL2 and OpenGL

1
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7 min read
#LearnedToday: Ambigrams

#LearnedToday: Ambigrams

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1 min read
Building and Linking Google's ANGLE with Raylib on MacOS

Building and Linking Google's ANGLE with Raylib on MacOS

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8 min read
I made 3D Snake

I made 3D Snake

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1 min read
Rendering Shadows in Real-Time Applications 2: Shadow Maps

Rendering Shadows in Real-Time Applications 2: Shadow Maps

3
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6 min read
SVG Part 1 - Open standard for vector graphics

SVG Part 1 - Open standard for vector graphics

5
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9 min read
Qualidade, testes e desenvolvimento

Qualidade, testes e desenvolvimento

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2 min read
Image rendering 101. Ultimate raster-vector battle: PNG vs SVG

Image rendering 101. Ultimate raster-vector battle: PNG vs SVG

5
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6 min read
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