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TATOMAMO
TATOMAMO

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We’re Launching with Burgers — But That’s Just the Start

Hey DEV community!

We’re the team behind Food Festival 3 — a mobile cooking game that’s starting small, but built with expansion in mind.
Right now, it’s all about burgers. But behind the scenes, we’re building something more ambitious: a living, growing food game that reflects the incredible diversity of how people eat — and play — around the world.

In the launch version, you’ll find more than just classic combos. We’ve included fish burgers, veggie options, sushi-style stacks, and playful builds that let players mix and match ingredients freely. The system is modular, and we’ve designed it so we can layer in new food themes over time — pizza, BBQ, hot dogs, salads, desserts, and more.

Each new food station we add comes with its own ingredients, recipes, visual style, and interactive mechanics. Instead of dropping disconnected games, we wanted to create one evolving space that players could return to — and that we could keep enriching over time.

We’re not trying to be ultra-realistic or teach recipes step-by-step. Instead, we focus on playful food creativity — where players recognize familiar dishes, explore new ones, and feel free to create their own combinations. Kind of like building with LEGO, but in a kitchen.

If you’re working on games or interactive projects and thinking about:

  • How to build long-term content pipelines

  • How to make “small” games feel big over time

  • Or how food can be a playful, universal theme...

...we’d love to connect.
We’re launching globally on August 15, and the game is already available for pre-registration on Google Play and App Store.

Happy to answer questions or swap notes with fellow devs working on playful, modular systems — or anything food-themed 🍕

— The Food Festival 3 team (TATOMAMO)

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