Angular 20.2 is shaping up nicely: Zoneless change detection may go stable, a new animations API is landing, and PrimeNgx was announced — a future-ready UI library. Plus, a look at AI-assisted development in action.
⚙️ Zoneless – Stable Soon?
There’s some movement on the zoneless front.
First, there’s a PR for Angular 20.2 that proposes promoting zoneless from developer preview to stable.
That’s surprising, since zoneless only entered developer preview in v20.
So the Angular team must feel pretty confident about its production readiness.
PR: https://github.com/angular/angular/pull/62699
There’s also another upcoming PR to make zoneless the default.
That’s not going to land in the v20 range, though – at the earliest in Angular 21.
PR: https://github.com/angular/angular-cli/pull/30718
🧱 PrimeNG 20 Released – and PrimeNgX Announced
PrimeNG is one of the most popular UI libraries in Angular.
Version 20 has been released and it comes without breaking changes. So far, so good.
But there was also a surprise announcement.
There will be a parallel library called PrimeNgX, based on modern Angular features like Signals, zoneless, better testing support, and more.
PrimeNG 20 will remain active – and will continue receiving new features, just not via breaking changes.
Instead, they’ll be added alongside existing ones.
That’s a strategy we’ve already seen in Angular itself.
The work on PrimeNgX will start in Q4 this year.
https://www.reddit.com/r/Angular2/comments/1m5gyfs/primeng_v20_release_future_and_primengx/
https://www.reddit.com/r/angular/comments/1ly0wsr/comment/n2ww0h1/?context=3
🌀 Native Animations – Coming Soon
The pace around Angular animations is also picking up.
As already mentioned, there’s an RFC for a new way to integrate native animations into Angular, with much better support for third-party libraries.
That will eventually lead to the deprecation of @angular/animations
.
And "eventually" could mean Angular 20.2.
The current PR also mentions the intent to remove @angular/animations
entirely in v22.2.
https://github.com/angular/angular/pull/62795
If you want to try it out:
📦 StackBlitz:
🎥 Video by Igor Sedov
🤖 AI vs No-AI: Building Spades with Gemini
There was also the monthly Q&A session with Mark and Jeremy from the Angular team.
As usual, they answered community questions – but this one had an extra twist.
Jeremy built the classic card game Spades using Gemini – and showed what heavily AI-assisted development looks like.
Interestingly, he did the same thing three years ago without AI, so you can now compare both sessions and decide for yourself which approach is more productive.
My personal take?
The non-AI version looked more productive – but check both links and see for yourself:
🤖 With AI:
🧠 Without AI:
Top comments (2)
Not to forget, Signal forms is coming, looking good so far.
Will be covered in the next episode.