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There’re libraries for interacting with most popular database systems like MySQL and Postgres so we can easily use it for back end apps. If we want NoSQL, there’s also tight MongoDB integration with libraries like Mongoose which lets us interact with MongoDB and provides a schema to save dynamic data.
Once again, Node.js provides a great run-time environment for running scripts. With the
fs module, we can do lots of common file and folder operations like add, changing, renaming, and deleting files. Also, changing permissions is easy with it. It also has the
child_process module to run processes on any computer the script is running.
Also, Node.js is aware of the differences between Windows and Unix-like systems like Linux and Mac OS, so compatibility issues are minimal when running scripts on any computer.
There’re also game frameworks like Phaser which abstracts out some of the more tedious parts like handling inputs and animations of shapes by abstracting things out into a framework.
They’re both cross-platform frameworks that let us write our code once and then build them for different platforms.
We can also write apps with just the Electron framework alone. It can access things like our computer’s file system so it can do things that a normal desktop program does. However, access to specialized hardware is lacking so it’s more for general business apps. Lots of programs are built with Electron, with the biggest examples being Slack, Visual Studio Code, and the Atom text editor.
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