Give a quick description of what you're up to and what some recent learnings have been. This series has been great so far, keep it up!
Give a quick description of what you're up to and what some recent learnings have been. This series has been great so far, keep it up!
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This weekend I have been working on adding a new feature to Mapzy, an open-source and self-hostable store finder (there's also a hosted version). Specifically, I'm building a feature we call "Sync API" - once done, it will allow users to host their locations on their own database and synchronize with Mapzy by calling this new API endpoint.
This is useful if you already keep a database of your locations, and don't want to manually enter and update them on Mapzy, but still take advantage of the embedded Mapzy map on your website without building your own Mapbox integration.
I'm not finished yet, but figured out most unknowns, so it should be a smooth ride from here.
I'm a daily user of spotify-tui & there are a few bugs I'd like to try and fix, so I've been trying to learn Rust via "the book". It's a bit too in-depth for me right now so I may switch to the "Rust by Example" and go back to "the book" later.
That's awesome. Really great reason to learn Rust 😆
Updating my github "template" repo with bug fixes.
Ya know so I can "do stuff faster" and make more incomplete projects, rather than finish what I already have!
Hahaha that's a good one. That's 90% the story of our lives. Incomplete projects.
Added a new blog post to my Ko-fi page about everything I did for my hobby retro platformer game! It has a lot more details there, but here is a quick rundown:
Did some bug fixes and basically created a camera system which let's you move inside a buffer zone without dragging the camera along, helping with motion sickness and just the general feel of the game.
Also did everything to wire in the the Power-Ups, the Dash and the Fireball, into the game so now you can pick up the corresponding items and expand your toolkit to beat the maps!
I had to write quite a few GitHub Actions workflow in YAML in the last years,
and I find that the service itself is amazing,
but that "programming in YAML" part sucks a lot.
Why not using a real programming language? I wonder
Well someone had the same idea as I have and we have a working solution for writing GitHub workflows in a type-safe programming language, which then outputs a 100% correct YAML workflow.
Pretty excited about this and wanted to write about it, on the other hand procrastination also has a strong opposite effect :)
Bruh... I cannot wait.. lol
Working on an API project and I'm all 😵.
Improving my problem solving skills, working on react native project.
Published a new article on my article site
I just learned how to do dynamic github matrix actions to build every version of markata into a docker image.
Going through some of the codelabs in the Android Developer Training site to help me brush up on some topics I never sat down to learn. I'm a bit surprised how quick and easy some of the lessons are and earning badges adds some gamification to the process of learning that I personally enjoy a lot 🤓
Still working on my CSS framework, Cirrus, from time to time :)
Just launched Cirrus Start, a project to get any web project up and running in no time.
I've been working on a cross-platform, cross-language API generation framework. The purpose is for reducing the amount of boilerplate glue code required to write and implement API services in one language, to be consumed from a different one. You can pick one of two implementation languages (Rust or C++), and a number of different consumer languages (C#, Java, C++, Rust, etc.), and generate all of the boilerplate code required, including Interfaces / Traits to implement the services in the language of your choice.
Think Djinni, but built with my own C ABI layer and DSL to fit my needs.
That sounds very interesting. I am curious to know, how you are implementing this. will you be posting some articles or code of your project?
Learning Material design 3 & Updated my side project app with day/night themes.
I've been experimenting with segment and grid displays, creating custom number/character displays. Quite interesting.
I also was playing with logic in Minecraft, using redstone. I built a 4 bit Binary to Hex converter, which then sends the 4 bits (write) to a register which uses the registry value to display a number between 0-F in a 3x5 grid display. I also attached a binary counter to the system, which counts from 0000 to 1111, then starts again.
I've been having a lot of fun creating logic circuits in minecraft.
PD: I'm now trying to get serialized data working on Minecraft. Some complex stuff to implement in a block game :P I will keep hacking at it though!
As the past Sunday has seen one of biggest heatwaves hitting Germany so far, and as I' m lucky not needing to work on a paid project this week, it's not Side Project Sunday, but rather Side Project Monday for me. I have updated my series about learning in public with another story about hitting the wall trying to make a simple Symfony/Shopware plugin work according to the official tutorial.
This is dedicated to everyone struggling to learn: don't give up! Even as a senior developer, programming since the 1980's, I admit that sometimes it can be hard to learn something new or even fix a bug should have been easy and obvious but turned out that it was not: Obstacles at the end of the tunnel: trying to finish my tutorial plugin
Obstacles at the end of the tunnel: trying to finish my tutorial plugin
Ingo Steinke ・ Jun 20 ・ 4 min read
Guys, this weekend was hella fun for me. I experimented using two different databases: Did a little follow-along project with Prisma and PlanetScale that I'd really recommend (resource here), also experimented with User Authentication powered by Supabase (repo with demo here), and also made a demo on Intersection Observer API (repo and demo here) using React and Next.js.
Hope you all had a great weekend! Cheers!
Just launched Collated - collated.io - I built it as a way to organize information from various sites that I frequently visit, but I wanted to also grab specific set of information that I'm looking for (e.g. specific topics from HN and ProductHunt).
This weekend been exciting for me. I'm trying to create a social media website for my exploration using Vue composition API, NestJS, and typescript. Those are new to me, and learn it all simultaneously is a little scary. But somehow I find it all super fun.
hope I can get more comfortable for switching into typescript, and as well as completing my exploration project
I rebuilt my project to incorporate better design patters which helped solve couple technical challanges I was facing with the data and relationships between the data.
I find it's going much faster second time round and all the business logic has been defined already so I'm learning that I should try take on one thing at a time break it down into planned sections especially working as a solo developer.
I'm working on tsParticles, I've released 2.1.0 few hours ago. particles.js.org
JavaScript Particles effects for any website. This is my main side project, it has also React, Angular, Vue and Svelte libraries, and other frameworks.
I wrote a new post for my newsletter The UX and a11y tips. I told about we should add switching pictures more user-friendly using keyboard. Also I published the post about how to make multi-line paddings in my CSS isn't magic newsletter.
I've started studying Dart in the "Dart Apprentice" book, and I want to learn enough Dart and Flutter to implement an idea I have. The ultimate goal of this project is to enjoy doing something with a friend of mine.
I've mostly been submitting proposals for jobs all week but I did find some time recently to update one of my old libraries and improve it's documentation.
It's a simple touch gesture controller for web apps that I've used in quite a few projects.
Made a little tool that gets transcripts from YouTube videos.
Very basic, but it works for now, you can use it here -> get-yt-transcript.herokuapp.com
Working on a library for i18n-to-csv and csv-to-i18n converter - NolybabJS
Making an open world horror game! I assume I can pull it off but there are a lot of aspects in it.
Just making creative website templates 😎🤓
Looking into container development mainly for an app I am working on for a buddy's youtube show about Comics. Comic Breakdown. Just been planning rn.
My side project is called now "find a girlfriend". And seems to be more difficult than NP problems from computer science classes. Also, I'm experimenting with different http servers :)
i want to master in the react so i am practising on that
Currently working on my portfolio, I want to add some CRUD functionality to it but I can't think of what to add
Got a maintainer permission from the existing owners and released: rubygems.org/gems/geminabox/versio...
geminabox is a RubyGem private server.
I'm working on two articles about javascript and react native. A tutorial on using firebase to build a phone login screen, as well as engineering best practices
I'm working on my freelance business website tarheeldevstudio.com
I'm working on the following Projects
ZigRazor / CXXGraph
Header-Only C++ Library for Graph Representation and Algorithms
CXXGraph
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Introduction
CXXGraph is a small library, header only, that manages the Graph and it's algorithms in C++. In other words a "Comprehensive C++ Graph Library" An alternative to Boost Graph Library (BGL).
We are Looking for...
We are looking for:
If you are interested, please contact us at zigrazor@gmail.com or contribute to this project. We are waiting for you!
Roadmap
ZigRazor / CXXMicroService
A C++ Library that give microservice framework ( Server / Client ) upon 0mq framework
CXXMicroService
A C++ Library that give microservice framework ( Server / Client )
Introduction
CXXMicroService is a C++ library, that manages MicroServices, upon different Framework ( actually only 0mq is implemented).
We are Looking for...
We are looking for:
If you are interested, please contact us at zigrazor@gmail.com or contribute to this project. We are waiting for you!
Roadmap
ZigRazor / MTL
Multi Thread Library
MTL (Multi Threading Library)
Multi Threading Library is a set of utilities, easy and ready to use for common task in multi threading environment and development.
Roadmap
See the open issues for a full list of proposed features (and known issues).
Getting Started
This is an example of how you may give instructions on setting up your project locally To get a local copy up and running follow these simple example steps.
Prerequisites
The following are required to get the project up and running.
Google Test
GoogleTest
ZigRazor / PyStateMachine
Python State Machine
PyStateMachine
Python State Machine
Introduction
PyStateMachine is a Framework that support state machines in Python
Requirements
How to Run
Work in Progess
Example
Work in Progess
Test Suite
Work in Progress
How to contribute
Read the CONTRIBUTING GUIDE
Hacktoberfest
We are pleased to inform you that this repository is participating in the #Hacktoberfest!
Happy Coding!
Contact
E-Mail : zigrazor@gmail.com
GitHub Profile
Support
To support me just add Star the project or follow me
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Project Info
Just figured out how to dynamically update the response body for React SPA on the fly to include the meta OG tags
dev.to/dmitryame/updating-seo-og-m...
We've got the private beta version of Tails v2 ready 🎉
Re-installing ArchLinux but this time without internet. Wish me Luck.
Working on some post-CodeLand blog posts.
I have been learning more about web performance.
Also created a new blog and wrote an article about Astro static site generator: okupter.com/blog/the-case-about-as...