Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. 😄
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Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. 😄
For further actions, you may consider blocking this person and/or reporting abuse
Oldest comments (16)
Qub³d Engine Group is a brand new voxel-based engine and game project, aiming to make a mature and extensible Minecraft-like game, backed by a vibrant and friendly community.
Anyone with interest in or experience with the following technologies are encouraged to join the project. They're just starting up, so there's plenty of room to find your niche.
Current Needs:
Are you interested in helping with any of the following? We're working on building small teams for each sector.
Team Dynamic:
We are a growing, distributed team of volunteers at varying experience levels, helping and learning from one another. The teams are led by a group of dedicated volunteer leaders, who work together to build a healthy, open, collaborative environment.
Currently, we meet once a week for a DevTalk on Discord, to discuss current project goals and to solve design and logistical problems. We also have a weekly webcast workshop, which covers a wide variety of project management and programming topics.
Tech Stack:
Jump In!
The easiest way to get started is to join the Discord room. The link is on the website: qub3d.org
Mesa: Agent-based modeling in Python 3+ is always looking for contributors. There is a variety of levels to jump in at from ticket triage to helping with PR reviews or submitting a feature or bug fix.
This week, I am explicitly looking for help with front-end related PRs:
If front-end is not your jam, look through the PRs and issues and see if there is something else you might help with.
On the backend in Python...
setuptools<34
numpy
pandas==0.17.1
jupyter==1.0.0
coverage==4.1
nose==1.3.7
tornado==4.5.3
flake8==2.5.2
tqdm
networkx==2.1
click==6.7
On the front-end...
sigma.js
runcontrol.js
jquery.js
d3.js
bootstrap.js
npm
html 5 canvas
On the first Thursday of the month, a handful of contributors meet virtually to discuss issues and to queue up what is next to push the project forward. You can find that info on the dev mailing list here: groups.google.com/forum/#!topic/pr...
Looks awesome 😄
Hi! I want to start a project from scratch for improving my knowledge about microservices architecture and some cool technologies. It'd be nice if I found some people interested in joining it. I've thought of 30th june as deadline.
The idea consist in storing some data about your google searches, which links do you click on and how useful did you find each website, and to provice a service for automatically classifying your searches and another one for suggesting alternative websites.
I'd like to implement all this:
Anyway, I'm open to any other ideas.
Feel free to contact me!
Are you seeing it as a browser plugin?
Aker ssh gateway
Looking for front-end developer, mainly Django or whatever can work with python
Orchid is a brand-new, general-purpose static site generator for Java and Kotlin, with a focus on extensibility and aimed at developers looking to improve their technical documentation. Orchid was born out of a desire for better-looking Javadocs and frustration with how difficult is it to manage large Jekyll sites and keep it up-to-date with your code.
Orchid supports a variety of plugins, including a wiki, static pages, blogs, and much more. It aims to have high compatibility with many of the existing static site generators, such as Jekyll, Gitbook, and Hugo, so that migration to Orchid is painless. And if you can't find a plugin to do what you need, Orchid provides an intuitive way to add your own private plugins and a rich API so you can make your site as beautiful and unique as an Orchid.
Features
Current Needs
This project is still very new, and the greatest needs are just in getting feedback from real-world usage and improving documentation, and getting the word out! But while it is newly on the market, I have been lovingly developing it for a year and a half already, so it is more than stable, fast, and flexible enough to cover most of your needs.
In particular, Orchid really shines when used to document Java projects, as it improves Javadocs and brings wikis, blogs, and anything else you might need into a single, fully-integrated build. I would love to help Java devs get set up improving their own documentation with Orchid so I can get more feedback about real-world pains that could be relieved or new features that should be added to Orchid.
Homepage - orchid.netlify.com/
Github Repo - github.com/JavaEden/Orchid
Get Help on Gitter - gitter.im/JavaEden/Orchid
Follow on Twitter for updates - twitter.com/OrchidSSG
Hi.
Linuxbrew (linuxbrew.sh) is looking for contributors!
Linuxbrew is a fork of Homebrew, the macOS package manager, for Linux.
It can be installed in your home directory and does not require root access. The same package manager can be used on both your Linux server and your Mac laptop. Installing a modern version of glibc and gcc in your home directory on an old distribution of Linux takes five minutes.
A good start is to look at the open issues and pull requests in the formula repository: github.com/Linuxbrew/homebrew-core
We have an entry level issue with tasks for beginners: github.com/Linuxbrew/homebrew-core...
We also need help to make sure all packages are building and running correctly. There are still more than 2000 packages that need to be built and tested.
Testing and pull requests are welcome!
Build express api is a command line interface for quickly building express rest api. I've written an article about it on this website, you can find out more here.
Language: Javascript (Node)
Unit tests: Mocha and Chai
Dependencies:
I recently started Media Goggler. It's a media server written in Haskell with a Cycle.js frontend. Basicly an OSS alternative to Plex.
The project is still in a very, very early stage, but this also means the codebase is small and readable if you are not familiar with Haskell or Cycle.
Hey everyone! We're working on TorXakis.
More often than not, testing software consumes a large portion of the development budget, however we frequently see cases where unit and integration tests fail to uncover critical errors that appear once the software is deployed. Most testing techniques revolve around specifying a collection of execution sequences that check the expected against the actual behavior. A problem with this is that the number of possible execution sequences is huge, and therefore only a very small portion of these would be covered by test cases that are specified as a sequence of steps. The second problem is that, with the goal of increasing coverage and prevent regression bugs a large number of test cases is written, which eats up the development budget.
Model-based testing is a technique for writing tests, where a model of the system behavior is made a a high-level of abstraction, and then the system-under test is tested against this the expected behavior as specified by the model. Model-based testing relies on different algorithms for generating test cases from models, which allows to achieve a much higher test coverage than standard testing techniques, while requiring only a fraction of the code.
TorXakis is such a model-based testing tool, that has been used to verify large scale systems in well-know high tech companies. This tool is entirely written in Haskell, and its code is available on Github under a BSD3 license.
Since July last year, a lot of effort was put into taking TorXakis from a prototype to an industrial grade tool. Some of the improvements made include:
In addition, there is ongoing work in a new command line interface and a new compiler for the TorXakis language.
A year is almost gone, and there are a lot of interesting challenges ahead to make TorXakis a tool that can be used in production, so we welcome the contributions of anybody interested in the topic.
Further reading: github.com/TorXakis/TorXakis/
Cheers!
Hi again!
I'm working on sharding for Ethereum with Rust. I'm going to start developing gossipsub, a p2p messaging protocol, soon, to use for a sharding p2p network.
Another developer is working on blob serialization into collations that will be included into shards in the blockchain.
Project link: github.com/Drops-of-Diamond/diamon...
Developer ad: github.com/Drops-of-Diamond/diamon....