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Capture Screen And Stream Like Zoom Using JavaScript

bibekkakati profile image Bibek Originally published at blog.bibekkakati.me ・3 min read

Hello everyone👋

In this article, we will see how applications like zoom use Screen Capture API provided by the browsers to capture your screen and stream it to the other end.

We will see a basic implementation of capturing the screen just to get an idea.

Screen Capture API

The Screen Capture API let the user select a screen or portion of a screen (such as a window) to capture as a media stream. This stream can then be recorded or shared with others over the network.

Implementation

First, we will create a simple HTML web page to show the captured screen's stream and buttons to start and stop capturing.

Filename: index.html

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta http-equiv="X-UA-Compatible" content="IE=edge">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <title>Screen Share</title>
  <script src="./script.js" defer></script>
</head>
<body align="center">
  <h2>Screen Capture</h2>
  <p>
    <button id="start">Start Sharing</button>
    <button id="stop">Stop Sharing</button>
  </p>
  <video id="video" width="800" height="680" autoplay></video>
</body>
</html>
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I am assuming you have some basic knowledge of HTML and CSS.

Now we will create the JavaScript file where we will implement the main logic part.

Filename: script.js

function main() {
  const video = document.getElementById("video");
  const start = document.getElementById("start");
  const stop = document.getElementById("stop");

  var displayMediaOptions = {
    video: {
      cursor: "always",
    },
    audio: false,
  };

  start.onclick = function (e) {
    startSharing();
  };
  stop.onclick = function (e) {
    stopSharing();
  };

  async function startSharing() {
    try {
      video.srcObject = await navigator.mediaDevices.getDisplayMedia(
        displayMediaOptions
      );
      } catch (error) {
        console.log(error);
      }
    }

    function stopSharing() {
      let tracks = video.srcObject.getTracks();
      tracks.forEach((track) => track.stop());
      video.srcObject = null;
    }
}

main();
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  • At first, we are assigning the reference of the video element and button elements.

  • Listening on the start and stop button for an onclick event, which will invoke the startSharing and stopSharing method respectively.

  • displayMediaOptions is a kind of config option which we are passing when capturing the stream.

    • audio: false as we are not capturing the audio.
    • video.cursor: always means the cursor will always be visible on the stream.

Check the official docs for other options.

Start Sharing Function

To start capturing video from the screen, we are using the getDisplayMedia method on the instance of navigator.mediaDevices.

The Promise returned by the getDisplayMedia method resolves to a media stream that streams the captured screen which we are setting into the video.srcObject.

Stop Sharing Function

To stop capturing the screen, we are fetching the list of all the tracks using the getTracks method of video.srcObject. Then looping through the track list and calling its stop method. This will stop the stream.

After that, we are setting the video.srcObject to null.

Example✨

Github Repo: Screen Capture

Try it out: Live

Screenshot


Originally published on blog.bibekkakati.me


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Discussion (4)

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kalashin1 profile image
Kinanee Samson

Seems intriguing

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bibekkakati profile image
Bibek Author

Yeah. Give it a try. You will like it. 👍

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lexlohr profile image
Alex Lohr

An interesting application apart from streaming via WebRTC (or a proprietary protocol like zoom) is the MediaRecorder API.

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bibekkakati profile image
Bibek Author

Thank you for sharing that.

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