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Baalateja Kataru
Baalateja Kataru

Posted on • Edited on • Originally published at bkataru.bearblog.dev

Zig 0.15.1 I/O Overhaul: Understanding the New Reader/Writer Interfaces

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Introduction

Prior to Zig version 0.15.1, writing to standard output was more or less straightforward:

const std = @import("std");

pub fn main() !void {
    var stdout = std.io.getStdOut().writer();
    try stdout.print("did you ever hear the tragedy of darth plagueis the wise?\n", .{});
}
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With the release of Zig 0.15.1, however, the I/O subsystem underwent a major redesign, popularly nicknamed Writergate. The standard library's I/O interfaces now use buffered I/O by default. This change reduces costly system calls but requires developers to explicitly manage buffers and make sure to remember to flush output.


What Changed in Zig 0.15.1

In the new system:

  • Writers and readers require an explicit buffer.
  • Data is written to that buffer first and only flushed to the OS (e.g., stdout) on demand.
  • Forgetting to call .flush() may result in missing output on the terminal.

From the release notes: “Please use buffering! And don’t forget to flush!”.

Example: Writing with a Buffer

const std = @import("std");

pub fn main() !void {
    var stdout_buffer: [1024]u8 = undefined;
    var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer);
    const stdout = &stdout_writer.interface;

    try stdout.print("did you ever hear the tragedy of darth plagueis the wise?\n", .{});

    // Required to push buffered output to the terminal
    try stdout.flush();
}
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Without the final flush(), nothing may appear on screen.


Why Buffered I/O?

Buffered I/O reduces the number of expensive kernel syscalls. Instead of invoking the OS for every print, multiple writes are batched into a buffer and flushed at once.

This makes I/O significantly more efficient—especially in performance-sensitive applications.


Writing to Stdout

Printing Formatted Strings

const std = @import("std");

pub fn main() !void {
    var stdout_buffer: [256]u8 = undefined;
    var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer);
    const stdout = &stdout_writer.interface;

    try stdout.print("greetings, program, welcome to the {s}, a {s}\n", .{"grid", "digital frontier"});
    try stdout.flush();
}
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Writing Raw Bytes

const std = @import("std");

pub fn main() !void {
    var buf: [128]u8 = undefined;
    var w = std.fs.File.stdout().writer(&buf);
    const stdout = &w.interface;

    try stdout.writeAll("just a raw message ig\n");
    try stdout.flush();
}
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Unbuffered Output

If you want writes to go directly to the OS without buffering, pass an empty slice (&.{}):

const std = @import("std");

pub fn main() !void {
    var w = std.fs.File.stdout().writer(&.{});
    const stdout = &w.interface;

    try stdout.print("an unbuffered print!!! :o o7 o7\n", .{});
    // flush is a no-op in this case
}
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This bypasses buffering but is less efficient.


Passing Writers Around

The new interface design makes it simple to write functions that accept any writer:

const std = @import("std");

fn greet(writer: *std.Io.Writer) !void {
    try writer.print("greetings, program. welcome to the {s}, a {s}\n", .{"grid", "digital frontier"});
}

pub fn main() !void {
    var buf: [512]u8 = undefined;
    var w = std.fs.File.stdout().writer(&buf);
    const stdout = &w.interface;

    try greet(stdout);
    try stdout.flush();
}
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This flexibility allows the same function to target stdout, files, sockets, or async streams.


Reading with the New API

Readers also now require explicit buffers and expose new methods such as takeDelimiterExclusive.

Example: Reading from Stdin

const std = @import("std");

pub fn main() !void {
    // 1. allocate a buffer for stdin reads
    var stdin_buffer: [512]u8 = undefined;

    // 2. get a reader for stdin, backed by our stdin buffer
    var stdin_reader_wrapper = std.fs.File.stdin().reader(&stdin_buffer);
    const reader: *std.Io.Reader = &stdin_reader_wrapper.interface;

    // 3. allocate a buffer for stdout writes
    var stdout_buffer: [512]u8 = undefined;

    // 4. get a writer for stdout operations, backed by our stdout buffer
    var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer);
    const stdout: *std.Io.Writer = &stdout_writer.interface;

    // 5. prompt the user
    try stdout.writeAll("Type something: ");
    try stdout.flush(); // try commenting this out, notice the "Type something:" prompt won't appear, but you'll still be able to type something and hit enter, upon which it will appear

    // 6. read lines (delimiter = '\n')
    while (reader.takeDelimiterExclusive('\n')) |line| {
        // `line` is a slice of bytes (excluding the delimiter)
        // do whatever you want with it

        try stdout.writeAll("You typed: ");
        try stdout.print("{s}", .{line});
        try stdout.writeAll("\n...\n");
        try stdout.writeAll("Type something: ");

        try stdout.flush();
    } else |err| switch (err) {
        error.EndOfStream => {
            // reached end
            // the normal case
        },
        error.StreamTooLong => {
            // the line was longer than the internal buffer
            return err;
        },
        error.ReadFailed => {
            // the read failed
            return err;
        },
    }
}
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This example implements a simple echo shell that reads user input line by line.


Pitfalls and Best Practices

  • Always flush after writes unless you’re deliberately leaving data in the buffer. Remember, Zig's Reader/Writer are both ring buffers.
  • Use stable backing objects: the wrapper (stdout_writer, stdin_reader_wrapper) must outlive the interface pointer (&.interface).
  • Don’t copy interfaces incorrectly: these rely on @fieldParentPtr; mishandling can cause undefined behavior.
  • Handle long lines: takeDelimiterExclusive will return error.StreamTooLong if input exceeds buffer size.
  • Unbuffered writers: only use when absolutely necessary; buffering is almost always better.

Conclusion

Zig 0.15.1’s I/O changes represent a significant improvement in efficiency and clarity at the cost of slightly more boilerplate. Developers now:

  • Provide explicit buffers
  • Remember to flush
  • Write code that can flexibly handle any reader/writer

For more details, see:


With these tools, Ziguanas gain both performance and flexibility—so long as they don’t forget to flush.

Top comments (2)

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ogflxn profile image
og

Reading example do endless loop for me (WSL arch)

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bkataru profile image
Baalateja Kataru

Thanks for pointing that out, that code snippet was incorrect, I've updated it with a working one, please check now ^_^