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Posted on • Edited on • Originally published at bytehide.com

C# 11 is Coming! 5 Features that will Blow your Mind 🤯

Microsoft recently released C# 10 and .NET 6 to the world, but they aren't done yet! The .NET team has already started working on features that will be included in C# 11 and .NET 7. In this article, we'll take a look at some of the upcoming C# 11 features that will change how you code forever!


"Holes" in interpolated chains

To introduce this new feature that C# 11 will bring, we have to keep in mind that C# currently supports two types of intepolated strings:

  • Verbatim interpolated: $@""
  • Non-verbatim interpolated: $""

The main difference here is that verbatim interpolated strings can contain new lines of code in their text segments and can only escape a proper quotation mark " ".

This does not happen in non-verbatim interpolated strings; in these cases escape characters (such as /r/n) are used.

When I mention "holes", I - and Microsoft -  mean interpolation expressions.

All this affected (and still affects) all the "holes" in the non-verbatim interpolated strings. Since these holes are not really text, they should not be affected by the escape rules.

Let's see Microsoft's example of what could be done with C# 11 that now, with C# 10 would not be possible because it would give error:

var v = $"Count ist: { this.Is.Really.Something()
                            .That.I.Should(
                                be + able)[
                                    to.Wrap()] }.";
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List patterns

Here is another new feature: the new list pattern. What it allows us to do in C#11 is to compare with arrays and lists, being able to match different elements or even, to include a cut pattern that matches zero or more elements.

As Kathleen tells us, the slice pattern can go after, for example, another list pattern, such as the var pattern, in order to capture the contents of the slice.

Let's look at Microsoft's example:

The pattern [1, 2, .., 10] matches all of the following:

int[] arr1 = { 1, 2, 10 };
int[] arr1 = { 1, 2, 5, 10 };
int[] arr1 = { 1, 2, 5, 6, 7, 8, 9, 10 };
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To explore list patterns consider:

public static int CheckSwitch(int[] values)
    => values switch
    {
        [1, 2, .., 10] => 1,
        [1, 2] => 2,
        [1, _] => 3,
        [1, ..] => 4,
        [..] => 50
    };
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You can see the example in more depth in the Early peek at C# 11 features.


Parameter Null Checking

This new feature is based on, as we already know, it is common to use variations of boilerplate code to validate if the method arguments are null, for example:

public static void M(string s)
{
    if (s is null)
    {
        throw new ArgumentNullException(nameof(s));
    }
    // Body of the method
}
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And now we can abbreviate the intention to check null parameters with !!:

public static void M(string s!!)
{
    // Body of the method
}
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This could also be used in checking indexer parameters with get and set:

public string this[string key!!] { get { ... } set { ... } }
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Constructors

In this feature there are a few small changes. If at any time an explicit null check change is performed with the !!, null validation syntax, that validation will occur after the field initializers. Before any of these, null-checks using the parameter null-check syntax will be done.


Interaction with Nullable Reference Types

If we apply to the name of a parameter the !! operator we have seen before, it will start as non-null with a nullable state. Let's check Microsoft example:

void WarnCase<T>(
    string? name!!,     // CS8995   Nullable type 'string?' is null-checked and will throw if null. 
    T value1!!        // Okay
)
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As we can see, the compiler gives a warning when !! syntax on parameters is used with an explicitly nullable type on the parameter.


C# 11 conclusion

As only a couple of months ago (November last year), Microsoft officially released .NET 6 and C# 10, we could say that the new features and features of C# 11 are many, most of them have not been fully exploited and we will have to wait for Microsoft to talk about them in depth in the not too distant future.


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Top comments (32)

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lidiaaadotnet profile image
lidiaaadotnet
while (true)
{

}
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bytehide profile image
ByteHide

Hey yooo, wait a minute.

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lidiaaadotnet profile image
lidiaaadotnet

I'm waiting 1 day

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stefxr profile image
GalaxyStef

☕☕☕🥃

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bytehide profile image
ByteHide

I don't know what could go wrong with that combination😎

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stefxr profile image
GalaxyStef

Well, it helps with the abstract parts of the project 😊

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steveplays profile image
Steveplays

I like tea more :D
Not a regular tea or coffee drinker though lol

Good article!

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bytehide profile image
ByteHide

And what type of tea do you prefer? Green, black...? I am not an expert in tea 😔

Thanks for your time :D

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steveplays profile image
Steveplays

I like all kinds of tea really, haha
Also, you're welcome!

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wilfredoad profile image
wilfredoAD

0

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bytehide profile image
ByteHide • Edited

Do you prefer tea?🍵

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patricktingen profile image
Patrick Tingen

☕☕☕☕

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bytehide profile image
ByteHide

When should we consider coffee overdose? (open question)

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patricktingen profile image
Patrick Tingen

Overdose is when ☕ / ⌚=🤢

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jamesburton profile image
James Burton

☕☕☕

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bytehide profile image
ByteHide

Perfect! I think that amount is the balance between staying asleep and overdosing haha

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dumboprogrammer profile image
Tawhid

☕☕☕☕

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vamsea2002 profile image
vamsea2002

☕☕☕☕

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bytehide profile image
ByteHide

4 during the day or 4 at once?

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kswaroop1 profile image
kswaroop1

Ok'ish, but real innovation seems lacking. Better to concentrate on tail recursion, discriminated unions/sum types, pipe operator. These will go a long way in reducing amount of code needed to express domain. Rust has it.

C# has been very good at introducing language features while taking the devs along a gently upward sloping curve. Lots of functional programming features there already, might as well completely support it now. Those who do not want to use it, can ignore these features.

Alternately, allow mixed language projects such that both C# and F# language files can reside in same project.

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marcibme profile image
marcibme

☕🥐☕

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bytehide profile image
ByteHide

Caffeine + Carbohydrates + Caffeine = 🤙😎