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Fernando Doglio
Fernando Doglio

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I wrote a Multiplayer Text Adventure Engine using Node.js

So, last year I wrote a Text Adventure game engine using Node.js, capable of taking several players on the same adventure through a text-based client and some basic chat features.

I had a lot of fun working on it and after the fact, I wrote a series of articles describing how I and what I did to get it working.

If you're interested, the full series just got published in Smashing Magazine.

That's it,

Top comments (3)

andrewbrown profile image
Andrew Brown 🇨🇦

Instead of linking off-site bring the content here or at least bring in some screenshots.

deleteman123 profile image
Fernando Doglio

Sadly, not all publications allow for that Andrew, technically the content was written by me, but it belongs to them. I can probably add some screenshots, but they make more sense within the articles than floating alone here.

jack profile image
Jack Williams • Edited


You should have a look at RanvierMUD. It's similar in concept, built with Node.

It allows you to "bundle" different areas of content (regions, actions, items, NPCs).

I worked on it a little bit a couple of years ago, it was fun.