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Fabricio Teixeira
Fabricio Teixeira

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Less but better, Manipulated videos, Bad personas — and more UX this week

A weekly selection of design links, brought to you by your friends at the UX Collective.

Great products do less things, but better

Products start small and focused. They do one thing really well — and that’s the primary reason they become successful.

A few years later, the team behind the product comes to the conclusion it has to do more. Features are added, new use cases are covered, and functionality becomes more sophisticated.

And then, we lose control.

Leaning into an open design process

From ditching silos and workarounds to embracing purple squirrels and remote work.

People are becoming wise to your nudge

Only 2 rooms left? They don’t expect me to believe that do they?

Stories from the community

An introduction to visual hierarchy

Why rules of visual perception are critical for any visual design and designer.

By Miklos Philips

3 important steps in session recording analysis

How to discover UX problems from hundreds of sessions records.

By Parhum Khoshbakht

How to teach AI a lesson or two

Building a good model and a good graph neural network.

By Patric Hadzsinicsev

More top stories:

News & ideas

  • 21Wallpaper → Every few months 7 of the best illustrators publish 3 of their works for your wallpaper.
  • Manipulated Videos → The Washington Post’s guide to fact checking manipulated videos.
  • Honest Food Labels → What if food packaging was “redesigned” to explicitly depict its alarming nutrition details?
  • Hey Advertisers, Track This → Initiative by Firefox helps users understand how much data advertisers are tracking.

Featured work: Matchstic

Tools & resources

  • Tinysheet → A mobile-first mini spreadsheet to split the bill or tally up profits.
  • Darkmode.Js → Add a dark-mode to your website in a few seconds.
  • Eyetato → Machine learning prediction of where users will look, trained by thousands of eye tracking tests.
  • → Cat photos for every type of system status.

Top comments (1)

hugod84995240 profile image
hugo d

Another interesting view, is the one called product design process available here , method that "gave birth" to a book self titled.
Through this process we develop a product in 4 phases: research, ideation, execution and at last technical assessment. This method has the advantage that through communication as a key element if happens any unexpected failure its easier to solve, and incentive creative thinking.