I built a 3D game and named it Kill The Corona.
It's a timepass game and I think it's a bit addictive too. You have to shoot the corona 3d model floating in the air, and also have to stay safe from the virus balls coming toward you by shooting them or dodging them (No score for hitting the ground balls).
As a kid, it was my dream to create a game and it's also a reason I am in the software development field. So here I am submitting the game I've created for the DOHackathon entry. I first created the game and I got an idea about the corona theme, so I have added corona models and virus texture on the objects and so.
I have used DigitalOcean for the first time, I don't have much idea of other features that DigitalOcean provides but it was pretty easy to deploy the app and I really liked it. I wanted to work on Three.js for a long time, I really dived into the 3d world and learned a lot about 3d objects, models, and the rendering process. Honestly, I was frustrated a few times calculating and setting the coordinates in 3d. But everything is set now and I can now take revenge on the corona.
People who haven't yet checked out how cool Three.js please just have a look https://threejs.org/. I got this theme idea from my nephew, who recently dressed as coronavirus in his school fancy dress competition