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Cover image for Dev log for Wonder Wanderer 2: Day 7 #LOWREZJAM 😁
Michael Primo
Michael Primo

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Dev log for Wonder Wanderer 2: Day 7 #LOWREZJAM 😁

What have I done today?

I managed to try some new mechanics and hazards, like deadly blocks and changing layouts of the map with one button and also screen wrap. I think to remove jumps and use better the level's gimmicks. I tried even stuff like bouncing, dashing and reducing to zero the gravity but that doesn't work for now. I wanted to change palettes but I think to stick with that one. Hope to finish testing tomorrow and starting making officially the game.
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