Learning in public is not a new concept, but in the past few years, folks like Shawn Wang have really popularized it.
Learning in public can take many forms, including streaming. If you stream to learn by interviewing folks or live code, go ahead and let everyone know where they can find you in the comments below!
Note: If you're curious about streaming, I have a series that might interest you.
Photo by Caspar Camille Rubin on Unsplash
Latest comments (20)
The best streaming platform is Twitch. It is worth getting interested in both if you are looking for a way to promote your game as well as a way to earn cash. I recommend this post if you are interested in this topic: gamerseo.com/blog/game-promotion-o...
I do ! In french though :)
twitch.tv/bianceee
tip ok
I started posting regularly on YouTube a couple months ago and I'm enjoying it a lot, talking about Open Source.
(actually last year, for a few weeks, I posted about Game Dev :D)
I'd like to start live streaming at some point, hopefully soon, so thank you for your advices!
The plan is to remain on one platform, so I think I'll try directly streaming on YouTube... wish me luck :D
Sometimes I stream on Twitch but recently I only upload videos every week on my YT Channel . I speak in Spanish and French, sometimes in english.
Currently shifting from Twitch (affiliate) to YouTube.
I stream a series called Typescript Tuesdays every Tuesday at the Virtual Coffee twitch! We'll also have a lot more action there next month with Hacktoberfest stuff!
I mostly stream because I prefer the "one and done" approach to making videos for my channel. Quite a few of my videos have been about the making of my side project daedalOS (Demo: dustinbrett.com/). I have a lot of fun doing the streams. For anyone interested, thanks for checking it out.
youtube.com/c/DustinBrett
I stream on YouTube at youtube.com/c/JesseWeigel29. I haven't been that active lately, but want to get started again soon!
I'll check your stream out, thanks for sharing.
I stream on Twitch exclusively for my Apple platform development (CompileSwift.com/livestream) due to their affiliate agreement. Then after 24 hours I will often kick the video over to YouTube.
I do also have a second stream that is not restricted that I do stream out to YouTube, Twitch, Twitter thanks to Restream.io. That one I use for everything else like gaming/any other development.