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Patrick O'Dacre
Patrick O'Dacre

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How to Do Things With SDL2

Today I started a new project for sharing concise examples on how to do things with SDL2 and the Odin programming language.

I'm on a mission to help others program games from scratch. I publish content for complete beginners to programming, and those just new to game programming.

Beginners Learning to Code

Most people interested in learning how to code end up learning to program in the context of web development.

While web development can be fun, it is complex, and beginners are usually forced to learn a lot of secondary technology before they can start writing interesting programs.

In the earlier days of computing, many skilled programmers got their start by programming their own games. It is a fun, creative, challenging, and very effective way to learn how to code.

Learn to Code by Making Games

If you'd like to learn how to code, follow me on YouTube and Twitter. I'm really busy making a mix of beginner and intermediate-level content to help you learn programming in a unique and fun way.

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Hands-on debugging session: instrument, monitor, and fix

Join Lazar for a hands-on session where you’ll build it, break it, debug it, and fix it. You’ll set up Sentry, track errors, use Session Replay and Tracing, and leverage some good ol’ AI to find and fix issues fast.

RSVP here →

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