Video Games from My Childhood
I have always been passionate about programming. It all started when I first played video games as a kid. I vividly remember how much fun I had playing Snail Mail, Tropix, Feeding Frenzy, Cars, and Hamsterball on my Dad's laptop before. I especially had fun with the Cars game, having spent hours of just roaming (or rather racing) around the open world.
My passion for gaming grew when my Dad bought a PS2. The games I played the most were Scooby-Doo! First Frights, Spongebob SquarePants: Battle for Bikini Bottom, G-Force, Crash: Mind over Mutant, and Need for Speed: Underground 2 (Shout out to all the Riders on the Storm!).
Years later, my Dad bought another gaming console; this time, it was the Xbox 360. I played a lot of NBA 2K, Assassin's Creed, Far Cry 4, Just Cause 2, GTA V, and Skyrim. Later on, I briefly went back to PC gaming. I would add Minecraft as an honorable mention in that regard.
My Motivation
I have always wondered how people managed to create such vast worlds inside a TV/computer screen; how they were able to make something out of nothing; how they were able to tell a computer what to do. All of these video games made me want to follow the footsteps of the game developers. I, too, wanted to create something that would have a lasting impact on people; something that would trigger nostalgia; something that would serve as a temporary relief for people going through tough times; something that is worthwhile; something that makes people happy; something that would make me happy. Combined with my passion for learning and Mathematics, the stage was set for me to begin my programming journey.
In order to make sure that I understood the basics of programming, I started with web development to keep things simple. I could say that I did not regret that decision at all. Perhaps I could even say that it was the best decision I could have made at the time. In many ways, JavaScript helped me understand what programming truly is and how it works (which I can say right now is more than just typing fast and memorizing syntax). Now that I'm learning C++ to start my journey in game development, all of my knowledge in JavaScript (and TypeScript as an honorable mention) is making the learning process easier, faster, and more intuitive.
Anyway, it's important to know why we code in the first place to prevent the dreaded burnout. Forgetting our roots will surely get us lost in the monotony of programming. With that said, who or what was your inspiration to do programming? For sure, mine were video games and the passion for learning, Mathematics, and creating things (that work, function, and serve purpose to others).
Also, if you have played any of the video games I mentioned, go ahead and tell me in the comments section. I would love to know.
Top comments (59)
I’ve always been attracted to online forums. I’ve been using them in one way or another my whole web-enabled life.
When I was young I was involved in a few sports related forums. That is definitely a big part of my getting into this field. I wasn’t really consciously thinking about it at the time, but it’s a big part of why dev.to was the right thing for me.
I've always played with computers, but it wasn't until after high school that I got into sysadmin work. That was fun, but not nearly as fun as automating tasks I did frequently. By the time I was ready to work full time, I wanted to be a developer.
What did you do as a system administrator?
I was technically an intern. I worked 35ish hours a week at a Fortune 500 company doing "tier 2" support at their HQ. It was fun. I did a lot of hardware repair.
The sysadmin side of it was machine configuration, user permissions, some network stuff, and the occassional scripting problem.
Was it a "fun" job, so to speak? Or was it boring and eventually tiring to write automation scripts and manage the servers 35-ish hours a week?
And also, out of my curiosity, did you script in Bash or PowerShell?
I really liked the people I worked with, so I enjoyed it a lot. I didn't start automating things out of frustration, I just wanted to get more done.
Some of both, but mostly PowerShell then. Also some Python.
The way you described your job makes it sound real fun to do despite the monotony. I realize now how passion for a job is only half the happiness; to truly be happy with one's work, they need to be happy with their co-workers as well.
PowerShell is indeed a very interesting scripting language. I have a bit of experience with it, but I wish I had a reason to use my knowledge of it. As of now, I just learned PowerShell because I was curious of all the hype around it. I would say that the hype was pretty worth it.
i studied linguistics and i liked it, but the simple truth in this world is, you never earn much money, work in sh1tty jobs with a Master of Arts.
So basically i wanted to avoid beeing poor and gave programming a shot. now, nearly 10years after this decision i am a mid-level to senior, well payed, safe job. and the best is, i really like programming, i even do it at home, its kind of a hobby for me.
Do you use your knowledge of linguistics in any way when you do programming?
not really, its different. maybe i could use the knowledge it in other fields, like speech processing, but as webdeveloper with strong focus on consuming rest/graphql api's, {...nope}.
😂 We all have to make our compromises...
I was 10 or 11 ( so around 1988, 1989 ), can't remember correctly and my parents bought an Atari 2600 clone for my birthday.
My father tested it before giving it to me and left this on the tv:
And, he forgot to changed it from Game/Computer to TV, so when I turned the TV on, it didn't worked.
It was quite common for the antenna cable to get off, so I checked behind the TV if it was there, and I found this thing there.
I asked my father what it was and he told me that was something that my aunt tested on our TV ( she was a Cobol programmer ) it seemed possible so I believed it.
Then my birthday came and I got the console, and it was connected to that box... I asked my father why it was there, and he told me that the videogames were computers. From that moment on I knew what I would do as work.
I've made only simple games on my life, but I got my first programming job at 17 and being doing it ever since.
This is some really ancient technology. I realize now how the newer generation of programmers, myself included, tend to draw inspiration from being exposed to video games rather than being exposed to hardware (like how you did). I'm not sure if that's a good thing or not, but the generation gap is real.
One thing is for sure, though; we all love to code.
Oh, it will vary a lot from where the inspiration came, but I think we are all attracted by something like: "I can build something like that? Lets do it!"
Hmm... This makes me wonder why. I find it pretty cool that we all have a passion for creating. Yes, it's part of our job description to create, but isn't it a pleasant surprise that this urge to create surrounds us all?
I owe my career to being an RPG nerd.
I was in college for Religious Studies and Philosophy with no plan on how I was going to turn that into money. I knew HTML/CSS/JS and made crappy websites for roleplaying games I played online through chat systems on AOL and ultimately on a site called WBS (Web Broadcasting System). It was one of the earliest web-based chats that was all in browser. They had your typical stuff for back then: teen chat, sports chat, etc. I happened to frequent the RPG chats where diceless roleplaying took place, in particular a room called Roland's Cavern.
Eventually WBS was bought out by Disney and absorbed into Disney's Go.Com platform, pushed into Java applet based chat (so we lost a lot of features we liked for RPGs like dice rolling, images, etc). Eventually Disney killed all the RPG rooms, keeping the rest.
Since I was making crappy GeoCities/Angelfire sites for our game, my friends asked if I could build our own chat system.
Enter Sam's Publishing "Teach Yourself Perl in 24 Hours". My first programming book.
So I read that. Learned some Linux stuff around Apache and tricking it into streaming content by not sending size of content to the browser allowing for constant streaming chat (this is days of frames, no one was talking about AJAX yet, no XHR being used mostly cause I didn't know about it or hell I don't know if it was around yet).
Then I built our chat system, launched our own site (NexusRP.com, funny to look at on WayBack Machine nowadays .. 640x480 website designs ftw!), and we played like that for a long time.
By then I was doing work study at college to pay for tuition. I took a job as a petri-dish-washing-floor-sweeping student assistant in the School of Neurobiology working for one of the Neurobiology professors. Besides washing petri dishes and sweeping up, they also taught me how to use a micro-tome (I think that is the name, it has been a while) to cut up cat brain slices.
She then found out I knew some web stuff, so asked me to build a site for her and her grad students. I did, then that expanded to another doctor, then the department. Then I built a web-based learning / quizzing platform for the whole Histology course where I sat in the morgue area in the basement, scanned in 1500 2x2 slides of histology "thingies" (don't know what to call them now), and made that software.
Pretty proud of that accomplishment, I realized there was going to be no money in Religious Studies (took me long enough to realize that), so I sent my resume to a local ad agency that was doing web dev and I got hired on.
tl;dr: I became a programmer so I could build a roleplaying chat system for me and my nerdy friends.
It's amazing how far the Web has come from its early days. I was especially intrigued by how you didn't include the
Content-Length
header to allow a constant stream of data. It's bad practice now, but that must've been really ingenious at the time.It was quite the hack but worked well and only occasionally would you have to "reconnect" but I built that in as well and the end of the stream would always include a hyperlink to reload the content area and start it up again, giving the content from the last time you saw.
I still have the source code. I should get it up and running some time to see how bad it is. Haha.
TL;DR: My Father's Keypad Phone Actually Inspired Me to Computers & Programming
Actually I'm Kind Of a Crazy Guy, Just Look at these:
Age 3+ or 4 : I Was(am) a Rocket Scientist
Age 7 : I Was(am) A Poet (my first poem got published in a magazine)
Age 8/9 : I Was(am) a Sci-fi story writer (my story got published in a popular magazine)
Age 13-17 : I was(am) a Programmer
I don't know what I'll be next.. Life is an adventure... Enjoy It.
[My Bad Habit , Going Off topic everytime 😓]
Thank you
Wow, you live a pretty eventful life to say the least.
My goal in life is not to be Successful, My goal is to be Happy
Definitely my eldest bro, coupled with not having access to a computer till in the late 90s and wanting to fix my computer problems.
He didn't allow me to use it to play games.
It was really slow due to a bunch of pop up advertisements.
I kid you not that even till this day, my brother doesn't allow me to fix my desktop whenever it's broken.
He always thinks I'm doing voodoo magic. When I'm installing games or programming tools and uninstall them right away when it's his turn to use the pc.
Don't let that discourage you, man! Keep up the work. You got this!
Thanks you too, your creating awesome articles as well. 😀
Thank you! That's really nice of you to say. 😁
My honest attraction to programming was monotonous, repetitive tasks that I knew a computer could do if only I could figure out how to tell the computer to do them. Sometimes the tasks were mine, other times they were efficiency improvements for others, and sometimes it was even to just prevent unexpected human error from something that a machine could do (freeing the human to do better things).
I'm not lazy, but I identify with the lore of the lazy programmer being productive in order to be lazy.
That said, humans are needed -- I just like to free them up for the human stuff.
As programmers, we don't call it "being lazy"; we call it "being economically efficient." 😂
Working as a hardware support specialist at a large company. It actually was a job that involved being tier 4 support digging around in java logs.
After spending hours going through logs, reading Oracle JDK bugs, I decided I could easily do this.
6 Months later I was a Junior developer at the same company
Dood... Reading those logs must've been soooooooooo tedious. Why did they need you to dig around so many logs?
Well, the company at the time only had 10 developers and my role technically was figure out if it was system problems or actual code. So I'd read logs to figure it out, tedious was an understatement and honestly at this point 10 years later... I am forever grateful as I am the go to debugger at another company + it helps with my Open Source project.
All those hours made you an incredibly invaluable asset to the team. It's amazing how ten or so years ago, your programming journey started, and here you are now as a veteran.
Ever since I got my NES on my 4th or 5th birthday I spent a whole lot time in front of some screen. By 12 or so I found out how to do stuff in QBasic. Fast-forward: Ten years ago in Design-Uni we did interactive design-projects in Processing, and I got a good modern HTML/CSS course.