Interface
What is interface:
- An interface is a way to define the shape or structure of an object in Typescript.
- It is primarily used to describe the blueprint for object, ensure that they adhere to a specific structure.
Key Features:
1. Used for Object Structure
- Defines properties, method and their types.
interface User {
username: string,
password: string,
email?: string // this is optional property
}
2. Suports Extending:
- Interface can extend other interfaces to inherit properties.
interface Address {
street: string,
city: string
}
interface User extends Address {
username: string,
password: string,
email?: string
}
3. Class can implement interfaces:
- Enforces that a class adheres to the interface structure.
class Admin implements User {
username: string
password: string
email?: string
street: string
city: string
constructor(username: string, password:string, street:string, city:string, email?:string){
this.username = username;
this.password = password;
this.email = email || '';
this.street = street;
this.city = city;
};
}
var aAdmin = new Admin("user1", "123", "3/2 street", "hcmc");
console.log(aAdmin);
output:
Admin {
username: 'user1',
password: '123',
email: '',
street: '3/2 street',
city: 'hcmc'
}
4. Can declare function
- Interfaces can declare function signatures
interface AddUser{
(name: string) : void;
}
const user : AddUser = (name) => console.log(`Hello ${name}`);
Type
What is Type:
- A type is a flexible way to define a type alias for almost anything in Typescript.
- It can describe objects, unions, intersections, tuples, and more.
Key Features:
1. Alias for any type:
- Can define primitive types, objects, or even unions and intersections.
type UserType = {
id: string,
name: string
}
type ID = string | number; //Union type
2. Support Intersection Types:
- Combine multiple types into one
type UserType = {
id: string,
name: string
}
type AddressType = {
street: string,
city: string,
}
type UserWithAddress = UserType & AddressType;
3. Support Tuples:
- Can define fixed-length arrays with specific types for each element.
type Coordinates = [number, number];
const point: Coordinates = [10, 20];
4. Cannot be reopened:
- Unlike interfaces, you cannot redeclare or extend an existing type.
class AdminType extends UserType {
// ERROR: 'UserType' only refers to a type, but is being used as a value here.ts(2693)
}
Key differences between Interface and Type
Aspect | Interface | Type |
---|---|---|
Usage | Define Object structure | Flexible: can be define objects, unions, intersections, tuples. |
Extensibility | Can be extended using extends | Can be combined using & (intersection). |
Reopen/Declartion | Can be reopened to add new properties. | Cannot be reopened. |
Primitive Type | Cannot represent primitives directly. | Can alias primitive (e.g,.type ID = string); |
Union and Typle Support | Not supported. | Fully supported |
When to User Interface vs. Type
Use Interface:
- When describing the shape of an object or when working with classes.
interface User {
id: number;
name: string;
}
Use Type:
- When defining union or tuples, or any advanced type definitions.
type UserOrAdmin = User | Admin;
Combining Type:
interface User {
id: number,
name: string,
email?: string
}
type Admin = User & {role: string};
const admin: Admin = {
id: 1,
name: 'Takie.Dang',
role: 'Administrator'
}
Best Practise:
- Use interface for describing object and Type for everything else.
- Use Type for more advanced use cases like unions or intersections.
- Choose interface for consistency if you work in a team that refers it
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