The DevDiscuss Podcast begins with an interview and ends with commentary from listeners — and we like to feature the actual voices from our community!
This week's prompt: “What would you like to know about making games for helping people learn to code?”
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Top comments (5)
I am not entirely sure about the scope of the question:
A perhaps general question here if there are any key design considerations based on the target group that should be considered?
E.g. if target group are people that are completely new to programming, or people that already know some programming to some extent etc.
That's exactly where Scratch comes in handy. So, this question should be more along the lines of «How do you write creative assignments for Scratch that fosters student engagement?» Many factors play into this question that should be taken into consideration as well: Age of Student / experience of the teacher w.r.t. programming / is this topic taught in an advanced class? / interdisciplinary problem statements and many early success stories also contribute to a long-term motivation
What frameworks/libraries are available?
What are the best coding games to get started with coding?
How much compared with coding tutorial does a coding game teach you?
Why will you recommend a coding game to someone over a tutorial?
Could be age??