Today I was working on making Manny go along the spline. And it is functioning somewhat properly.
I am really considering moving some functions to C++. The reason is that the onse using multiple variables are really hard to read and write.
For example the one, which moves Manny along the spline is a huge spaghetti.
Notice 2 guarding ifs then execution and invoking event again. 15 lines in C++, easy stuff. However, in Blueprints it's REALLY hard to know what is going on without any comments.
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