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Shubhankar Madgulkar
Shubhankar Madgulkar

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I Got Carried Away Coding a Simple Lander Game... Now I Can't Even Beat Level 1

The Impossible Lander GameHey dev community,

Had one of those slower days at the office recently, you know the type. Got the itch to code something fun, just to keep the fingers moving. Decided on a classic lander game – nice and simple, right? The plan was straightforward: land on the Moon (Level 1), then Mars (Level 2), then Venus (Level 3). Easy peasy.

So I started coding and putting stuff together. And honestly? I started getting really into it. Tweaking the physics, adding little obstacles, adjusting the landing sensitivity... I was aiming for that satisfying retro challenge.

Fast forward a bit, and I felt like the whole thing was ready to go. Time for the first proper playthrough! I fire it up, ready to nail that landing and move on to Mars.

Except... I can't.

I genuinely cannot land the damn ship.

Somewhere in the tweaking and "applying physics", I turned the difficulty dial up to 11 without realizing it. Now I am not a gamer by any means, and yes I wanted it to be challenging, sure, but dammit i can't even get past the first level.

The irony is killing me. I coded this thing, and I'm completely locked out of levels 2 and 3 because I can't beat my own creation. I haven't even seen what Mars and Venus are supposed to look like in action yet!

Is it just me who is so bad and playing this?

Check out the game here

Feel free to check out my other silly projects [here].(https://www.shubhankarmadgulkar.com)

Top comments (3)

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jess profile image
Jess Lee

Haha, whooops!

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maanas_ms profile image
Maanas MS

There needs to be some changes made like increasing the initial fuel or so

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shubhankar_madgulkar_a4f1 profile image
Shubhankar Madgulkar

I think so too.. fuel levels are way to low to begin with