DEV Community

Yvonne Alexandra
Yvonne Alexandra

Posted on

HSEG Devlog 3

...and that problem was that no matter how large you made a planet, it would be pretty terrible quality up close.
Bad quality up close.
That is no good. I need planets you can explore from the surface, not planets you only look at from afar.
All of that work, just to have to delete it all and take a different approach. Tis the life of development.

Top comments (0)