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Embed Minecraft Server Status Badges on Any Website (HTML, Markdown, BBCode)
Draginox
Draginox
Draginox
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Mar 11
Embed Minecraft Server Status Badges on Any Website (HTML, Markdown, BBCode)
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webdev
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html
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opensource
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5 min read
What Game Designers Actually Use: A Honest Look at Level Design and Economy Tools in 2026
Sam Novak
Sam Novak
Sam Novak
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Apr 10
What Game Designers Actually Use: A Honest Look at Level Design and Economy Tools in 2026
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leveldesign
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gamedev
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ga
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developer
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6 min read
How to Build a Multiplayer Lobby in Unity with Socket.IO
Magithar Sridhar
Magithar Sridhar
Magithar Sridhar
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Apr 9
How to Build a Multiplayer Lobby in Unity with Socket.IO
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unity3d
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gamedev
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multiplayer
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socketio
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7 min read
Getting Started with ADV Development in GOKI2: System Architecture – Understanding Module Structure and Custom Syntax Extensions
HALO
HALO
HALO
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Mar 6
Getting Started with ADV Development in GOKI2: System Architecture – Understanding Module Structure and Custom Syntax Extensions
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showdev
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architecture
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gamedev
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tutorial
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4 min read
Porting Test Drive II from SNES to PC, Part 3: Provenance instead of screenshots
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 20
Porting Test Drive II from SNES to PC, Part 3: Provenance instead of screenshots
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gamedev
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c
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sdl
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emulation
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4 min read
Porting Test Drive II from SNES to PC, Part 6: Portable tooling, not personal tooling
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 20
Porting Test Drive II from SNES to PC, Part 6: Portable tooling, not personal tooling
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gamedev
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c
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sdl
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emulation
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4 min read
Porting Test Drive II from SNES to PC, Part 2: The first native intro slice
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 20
Porting Test Drive II from SNES to PC, Part 2: The first native intro slice
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gamedev
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c
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sdl
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emulation
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5 min read
Porting Test Drive II from SNES to PC: from disassembly dump to port workbench
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 20
Porting Test Drive II from SNES to PC: from disassembly dump to port workbench
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gamedev
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c
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sdl
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emulation
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7 min read
Porting Test Drive II from SNES to PC, Part 5: Making generated evidence intentional
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 20
Porting Test Drive II from SNES to PC, Part 5: Making generated evidence intentional
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gamedev
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c
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sdl
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emulation
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4 min read
We crammed a 24GB AI 3D-generation pipeline into a completely offline desktop app (and the Demo is live)
Riley Black
Riley Black
Riley Black
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Apr 2
We crammed a 24GB AI 3D-generation pipeline into a completely offline desktop app (and the Demo is live)
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showdev
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ai
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gamedev
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tooling
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2
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3 min read
Game++. Part 1.1: C++, game engines, and architectures
Unicorn Developer
Unicorn Developer
Unicorn Developer
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Apr 9
Game++. Part 1.1: C++, game engines, and architectures
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cpp
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gamedev
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programming
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26 min read
NVIDIA acaba de invertir en un motor de juegos open source. Esto es lo que importa.
Ziva
Ziva
Ziva
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Apr 9
NVIDIA acaba de invertir en un motor de juegos open source. Esto es lo que importa.
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spanish
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opensource
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gamedev
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programming
1
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1
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3 min read
Queens: Building a constraint-satisfaction puzzle game
Lars van der Niet
Lars van der Niet
Lars van der Niet
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Mar 6
Queens: Building a constraint-satisfaction puzzle game
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showdev
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algorithms
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computerscience
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gamedev
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2 min read
From Nostalgia to Code - Building a MU Online Server in Rust
Douglas Makey Mendez Molero
Douglas Makey Mendez Molero
Douglas Makey Mendez Molero
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Mar 6
From Nostalgia to Code - Building a MU Online Server in Rust
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rust
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gamedev
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17 min read
Add Authentication and MFA to Unreal Engine with Descope
Mrunank Pawar
Mrunank Pawar
Mrunank Pawar
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for
Descope
Apr 8
Add Authentication and MFA to Unreal Engine with Descope
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cpp
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gamedev
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security
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tutorial
6
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15 min read
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