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Explore real cities in ALIS — play release 2.0.0

Explore real cities in ALIS — play release 2.0.0

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1 min read
A six-asset acceptance test for AI game art generators

A six-asset acceptance test for AI game art generators

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3 min read
My games got one click each. Then I made one where a white fox writes your name in the snow.

My games got one click each. Then I made one where a white fox writes your name in the snow.

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2 min read
Who Is the Customer? It Might Not Be Who Uses the Product

Who Is the Customer? It Might Not Be Who Uses the Product

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1 min read
Lessons from building 24 pass-and-play browser games for one shared phone

Lessons from building 24 pass-and-play browser games for one shared phone

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3 min read
(d+019) OpenGL

(d+019) OpenGL

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1 min read
Unreal C++ Course Chapter 109

Unreal C++ Course Chapter 109

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1 min read
(d+023) Triangle

(d+023) Triangle

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1 min read
(d+017) TileMap

(d+017) TileMap

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1 min read
A stranger quit my game at one button. The bug behind it was boring.

A stranger quit my game at one button. The bug behind it was boring.

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2 min read
Free Assets and the Stigma people enforce behind them

Free Assets and the Stigma people enforce behind them

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4 min read
A 30-second rhythm game in one HTML file. The game was easy. Distribution ate me alive.

A 30-second rhythm game in one HTML file. The game was easy. Distribution ate me alive.

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2 min read
How to add a loading screen with a progress bar in Godot 4

How to add a loading screen with a progress bar in Godot 4

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3 min read
Update vs FixedUpdate in Unity: Where Movement and Timers Go

Update vs FixedUpdate in Unity: Where Movement and Timers Go

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3 min read
Preventing Double Merges in a Fruit-Drop Physics Game

Preventing Double Merges in a Fruit-Drop Physics Game

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3 min read
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