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Swift

a programming language created by Apple for building iOS and Mac apps

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Mining 14,351 Chess Puzzles with Stockfish 18 (and the Illegal-FEN Trap in chess.js)

Mining 14,351 Chess Puzzles with Stockfish 18 (and the Illegal-FEN Trap in chess.js)

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5 min read
Swift on Android, part 1: what the official SDK does and how it differs from KMP

Swift on Android, part 1: what the official SDK does and how it differs from KMP

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6 min read
Building the Aimgod iPhone app with Claude

Building the Aimgod iPhone app with Claude

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7 min read
Shrine: one calm place for all your coding agents

Shrine: one calm place for all your coding agents

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1 min read
An actor protects state. It does not own every retain and release.

An actor protects state. It does not own every retain and release.

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6 min read
DigUp: On-Device Semantic Search for macOS, Built on Multimodal Embeddings

DigUp: On-Device Semantic Search for macOS, Built on Multimodal Embeddings

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2 min read
The location bugs the iOS Simulator will never show you

The location bugs the iOS Simulator will never show you

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5 min read
Quietwhile: guarding Mac apps while keeping a Discord call running

Quietwhile: guarding Mac apps while keeping a Discord call running

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2 min read
Build an iOS app on Windows: how 21 apps shipped with no Mac

Build an iOS app on Windows: how 21 apps shipped with no Mac

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11 min read
Shipping a Swift CLI on Windows: what broke

Shipping a Swift CLI on Windows: what broke

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5 min read
A desktop pet for Mac that reacts to your Mac

A desktop pet for Mac that reacts to your Mac

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3 min read
App Store screenshots from simctl, without an XCUITest target

App Store screenshots from simctl, without an XCUITest target

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4 min read
AirPlay to Roku fails silently? Debug it with mDNS

AirPlay to Roku fails silently? Debug it with mDNS

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5 min read
I built the same iOS & Android app five times to measure what sharing code really costs

I built the same iOS & Android app five times to measure what sharing code really costs

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5 min read
My Mac app just made its first sale, $2.95, and it means a lot đŸ„č

My Mac app just made its first sale, $2.95, and it means a lot đŸ„č

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1 min read
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