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C#

Official tag for the C# programming language.

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ByteAether.Ulid 1.3.2: .NET 10 Support, C# 14's Field, and Engineering Zero-Overhead IDs

ByteAether.Ulid 1.3.2: .NET 10 Support, C# 14's Field, and Engineering Zero-Overhead IDs

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2 min read
Understanding Span<T> in C#

Understanding Span<T> in C#

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2 min read
Game Dev Digest — Issue #301- UI, C#, Graphics Programming, and more

Game Dev Digest — Issue #301- UI, C#, Graphics Programming, and more

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11 min read
Dia 3: đź§© Principio Abierto/Cerrado (Open/Closed Principle) en C#

Dia 3: đź§© Principio Abierto/Cerrado (Open/Closed Principle) en C#

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2 min read
How to Insert Page Breaks in Excel?

How to Insert Page Breaks in Excel?

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5 min read
C# 14 nima yangiliklar?

C# 14 nima yangiliklar?

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4 min read
Saving Game Data in Unity — Part 3: ScriptableObjects

Saving Game Data in Unity — Part 3: ScriptableObjects

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2 min read
Migrating from MediatR to LiteBus

Migrating from MediatR to LiteBus

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4 min read
Mastering the C# Dispose Pattern

Mastering the C# Dispose Pattern

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9 min read
C# Basics - What are the types of access modifiers in C#?

C# Basics - What are the types of access modifiers in C#?

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3 min read
New Features in .NET 10 & C# 14 — The Expert’s Playbook (2025)

New Features in .NET 10 & C# 14 — The Expert’s Playbook (2025)

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5 min read
Xperience Community: Essentials

Xperience Community: Essentials

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3 min read
đź’ł Building a Lightweight PayPal Payment Gateway Service in C#

đź’ł Building a Lightweight PayPal Payment Gateway Service in C#

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4 min read
What you need to know about Extension Members in C#

What you need to know about Extension Members in C#

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2 min read
CanKit early preview: capability discovery, a ready-to-run CAN demo

CanKit early preview: capability discovery, a ready-to-run CAN demo

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2 min read
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