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Design Patterns Simplified: Part 8 – Prototype Pattern (a.k.a. “Copy That!”)

Design Patterns Simplified: Part 8 – Prototype Pattern (a.k.a. “Copy That!”)

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3 min read
Reactive Streams: Functional vs Imperative

Reactive Streams: Functional vs Imperative

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3 min read
Differences Between Blockchain Design Systems and Solidity Design Patterns

Differences Between Blockchain Design Systems and Solidity Design Patterns

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4 min read
Design Patterns Simplified: Part 7 – Builder Pattern (a.k.a. “Build It Step by Step”)

Design Patterns Simplified: Part 7 – Builder Pattern (a.k.a. “Build It Step by Step”)

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3 min read
What Architectural Style Should You Use? — a Guide to Tactical DDD Decision Tree

What Architectural Style Should You Use? — a Guide to Tactical DDD Decision Tree

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5 min read
Design Patterns Simplified: Part 6 – Singleton Pattern (a.k.a. “One and Only One”)

Design Patterns Simplified: Part 6 – Singleton Pattern (a.k.a. “One and Only One”)

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2 min read
Why Players Choose "Sightseeing" Over Racing: A Deep Dive into Forza Horizon's Revolutionary Game Design

Why Players Choose "Sightseeing" Over Racing: A Deep Dive into Forza Horizon's Revolutionary Game Design

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3 min read
Design Patterns Simplified: Part 4 – Decorator Pattern (a.k.a. “Wrap It Before You Log It”)

Design Patterns Simplified: Part 4 – Decorator Pattern (a.k.a. “Wrap It Before You Log It”)

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3 min read
# 🏭 Deep Dive: Factory Method in .NET / C#

# 🏭 Deep Dive: Factory Method in .NET / C#

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3 min read
TechTalk 20250611: Factory Pattern - Separating Creation from Use

TechTalk 20250611: Factory Pattern - Separating Creation from Use

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3 min read
Design Patterns Simplified: Part 3 – Observer Pattern (a.k.a. “Don’t Call Me, I’ll Call You 📞”)

Design Patterns Simplified: Part 3 – Observer Pattern (a.k.a. “Don’t Call Me, I’ll Call You 📞”)

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3 min read
Design Patterns Simplified: Part 2 – Strategy Pattern (a.k.a. “Pick Your Coupon Wisely”)

Design Patterns Simplified: Part 2 – Strategy Pattern (a.k.a. “Pick Your Coupon Wisely”)

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3 min read
DRY Is a Lie: Confusion by Design

DRY Is a Lie: Confusion by Design

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3 min read
Design Patterns Simplified: Part 1 – Factory Pattern and Its Clones (Simple, Method, Abstract)

Design Patterns Simplified: Part 1 – Factory Pattern and Its Clones (Simple, Method, Abstract)

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4 min read
🤔 Wait... Have I Been Using Design Patterns This Whole Time?

🤔 Wait... Have I Been Using Design Patterns This Whole Time?

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4 min read
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