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A telemetry contract for a mobile game soft launch

A telemetry contract for a mobile game soft launch

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2 min read
GIF to sprite sheet: the pipeline I use for Phaser and Godot, and where it breaks

GIF to sprite sheet: the pipeline I use for Phaser and Godot, and where it breaks

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Comments
5 min read
Why our game brief scorer stops at 16 points instead of estimating price

Why our game brief scorer stops at 16 points instead of estimating price

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3 min read
Coding a Retro Space Shooter and Tetris into my Digital Swiss Army Knife

Coding a Retro Space Shooter and Tetris into my Digital Swiss Army Knife

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4 min read
Pokemon World: a playable browser RPG showcase

Pokemon World: a playable browser RPG showcase

Comments 1
1 min read
A social layer for a game nobody plays at the same time

A social layer for a game nobody plays at the same time

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Comments 1
4 min read
Testing a level pack you did not write

Testing a level pack you did not write

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7 min read
How I Fixed Relative Docking & Physics Drift in UE5 (Aether Framework Deep Dive)

How I Fixed Relative Docking & Physics Drift in UE5 (Aether Framework Deep Dive)

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4 min read
Unreal Course Chapter 11 Challenge.

Unreal Course Chapter 11 Challenge.

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2 min read
Shipping a 4 MB level pack

Shipping a 4 MB level pack

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6 min read
Tripo AI 3D Review 2026: 62.89 MB and a 41.9-Second Download

Tripo AI 3D Review 2026: 62.89 MB and a 41.9-Second Download

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Comments 5
10 min read
Two Godot Games, Two Visual Identities, One Hard Lesson About Polish

Two Godot Games, Two Visual Identities, One Hard Lesson About Polish

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5 min read
Unreal C++ Course Chapter 114 - 115.

Unreal C++ Course Chapter 114 - 115.

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1 min read
What I learned building a health component with i-frames in Godot 4

What I learned building a health component with i-frames in Godot 4

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4 min read
AI Game Mashups: Can AI Really Turn Two Games Into One?

AI Game Mashups: Can AI Really Turn Two Games Into One?

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10 min read
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