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A Cold Root Beer and a Small System

A Cold Root Beer and a Small System

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2 min read
A Primitive Should Never Have an Opinion

A Primitive Should Never Have an Opinion

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3 min read
From one blocking accept() to epoll: a C TCP server up the I/O ladder, measured

Seven-step libc evolution toward C10K scale

From one blocking accept() to epoll: a C TCP server up the I/O ladder, measured

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8 min read
Solving Solved Problems

Solving Solved Problems

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3 min read
Treasure Hunt Engine Was a Nightmare Until I Stopped Believing the Documentation

Treasure Hunt Engine Was a Nightmare Until I Stopped Believing the Documentation

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3 min read
Treasure Hunt Engine Was a Nightmare to Operate Until We Fixed These Three Critical Flaws

Treasure Hunt Engine Was a Nightmare to Operate Until We Fixed These Three Critical Flaws

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3 min read
The Day Our Treasure Hunt Engine Blew Up at 3 AM (And How We Rebuilt It Right)

The Day Our Treasure Hunt Engine Blew Up at 3 AM (And How We Rebuilt It Right)

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3 min read
The Dark Art of Veltrix Configuration: How I Learned to Stop Worrying and Love the Metrics

The Dark Art of Veltrix Configuration: How I Learned to Stop Worrying and Love the Metrics

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3 min read
A Week in the Life of a Treasure Hunt Engine that Almost Went Off the Rails

A Week in the Life of a Treasure Hunt Engine that Almost Went Off the Rails

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3 min read
Why I Treat the Curriculum Like a Software Architecture

Why I Treat the Curriculum Like a Software Architecture

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2 min read
Performance Tuning: The Day the Server Got “Tired” and Started Acting Funny

Performance Tuning: The Day the Server Got “Tired” and Started Acting Funny

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3 min read
Security in Linux: The Day SELinux Decided Everyone Was the Enemy

Security in Linux: The Day SELinux Decided Everyone Was the Enemy

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3 min read
Veltrix Events Were a Disaster Until We Fixed One Crucial Thing

Veltrix Events Were a Disaster Until We Fixed One Crucial Thing

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3 min read
Why Hytale Treasure Hunts Explode In Production (And How We Fixed It)

Why Hytale Treasure Hunts Explode In Production (And How We Fixed It)

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4 min read
How We Blew Up Our Event Pipeline at 3 AM Because the Treasure Hunt Engine Had No Clear Operator Bounds

How We Blew Up Our Event Pipeline at 3 AM Because the Treasure Hunt Engine Had No Clear Operator Bounds

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4 min read
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