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# webgl

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I just open-sourced 13 MIT libraries for web visual effects

I just open-sourced 13 MIT libraries for web visual effects

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2 min read
Procedurally generating marble dice textures with simplex noise

Procedurally generating marble dice textures with simplex noise

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5 min read
Fractals and Non-Euclidean Geometry in the Browser

Fractals and Non-Euclidean Geometry in the Browser

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3 min read
Building a Browser MMD Studio with Three.js

Building a Browser MMD Studio with Three.js

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2 min read
Why your React Three Fiber gallery drops to 5 FPS and how to fix it

Why your React Three Fiber gallery drops to 5 FPS and how to fix it

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4 min read
11 Free 3D Asset Sites for Games, Blender, and WebGL

11 Free 3D Asset Sites for Games, Blender, and WebGL

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10 min read
How I Built a 3D Interactive Portfolio with React, Three.js, and Cloudflare Workers

How I Built a 3D Interactive Portfolio with React, Three.js, and Cloudflare Workers

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2 min read
Every Medium Publication That Accepts 3D Content (2026 Map)

Every Medium Publication That Accepts 3D Content (2026 Map)

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2 min read
I Put the Same Mandelbrot Kernel on the CPU and the GPU — and Watched float32 Crack

I Put the Same Mandelbrot Kernel on the CPU and the GPU — and Watched float32 Crack

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6 min read
The Most Important Google I/O 2026 Announcement Wasn’t AI

Google I/O Writing Challenge Submission

The Most Important Google I/O 2026 Announcement Wasn’t AI

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4 min read
I built a bird flight simulator you control by flapping your arms (Three.js + MediaPipe)

I built a bird flight simulator you control by flapping your arms (Three.js + MediaPipe)

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2 min read
OpenLiDARViewer: A Browser-Based LiDAR and Point-Cloud Viewer

OpenLiDARViewer: A Browser-Based LiDAR and Point-Cloud Viewer

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4 min read
WebGL-Based iOS Liquid Glass Effect Library: Achieving Pixel-Perfect Rendering with Refractions and Chromatic Aberration

WebGL-Based iOS Liquid Glass Effect Library: Achieving Pixel-Perfect Rendering with Refractions and Chromatic Aberration

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9 min read
A WebGL 3D Cube From First Principles — Handwritten 4x4 Matrices and Visible Shaders

A WebGL 3D Cube From First Principles — Handwritten 4x4 Matrices and Visible Shaders

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3 min read
WebGL-Based JavaScript Library for Pixel-Perfect iOS Liquid Glass Effect with Refractions and Chromatic Aberration

WebGL-Based JavaScript Library for Pixel-Perfect iOS Liquid Glass Effect with Refractions and Chromatic Aberration

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13 min read
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