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Architecture

The fundamental structures of a software system.

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Generating Trees Images, Part 2. Geometry, Graphics and DOM

Generating Trees Images, Part 2. Geometry, Graphics and DOM

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Comments 4
8 min read
Fanning out webhooks by using Hookdeck

Fanning out webhooks by using Hookdeck

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3 min read
Different React Patterns for Enterprise Apps

Different React Patterns for Enterprise Apps

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1 min read
Data-oriented ant, in Go

Data-oriented ant, in Go

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3 min read
App 101: Jamstack vs Traditional Webapps

App 101: Jamstack vs Traditional Webapps

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5 min read
Generating Trees Images on Canvas Using L-Systems, TypeScript and OOP

Generating Trees Images on Canvas Using L-Systems, TypeScript and OOP

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10 min read
Terraform Project Design — A parallel with Puppet

Terraform Project Design — A parallel with Puppet

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6 min read
How Cloud Run changes Cloud Architecture

How Cloud Run changes Cloud Architecture

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2 min read
CSS Naming Conventions

CSS Naming Conventions

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6 min read
A Brief History of GraphQL

A Brief History of GraphQL

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5 min read
What are Components in the front-end and why do we need them?

What are Components in the front-end and why do we need them?

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4 min read
The Component Types in Front-End Development

The Component Types in Front-End Development

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8 min read
A different approach to frontend architecture

A different approach to frontend architecture

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6 min read
Lessons I learned from achieving a 99.99% platform uptime

Lessons I learned from achieving a 99.99% platform uptime

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7 min read
Why avoid testing implementation details

Why avoid testing implementation details

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3 min read
Event-Driven Architecture Myth Busting — Part 1: Five Common EDA Claims

Event-Driven Architecture Myth Busting — Part 1: Five Common EDA Claims

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5 min read
28 - Intro to Landing Zones

28 - Intro to Landing Zones

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1 min read
17 - The Throttling, Retry and Circuit Breaker Patterns

17 - The Throttling, Retry and Circuit Breaker Patterns

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1 min read
19 - The Event Sourcing, Materialized View and CQRS Patterns

19 - The Event Sourcing, Materialized View and CQRS Patterns

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1 min read
26 - The Pub Sub, Priority Queue and Pipes and Filter Patterns

26 - The Pub Sub, Priority Queue and Pipes and Filter Patterns

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1 min read
29 - The Sidecar and Ambassador Patterns

29 - The Sidecar and Ambassador Patterns

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1 min read
1 - Requirements in Context

1 - Requirements in Context

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1 min read
7 Reasons Why I Favour Feature Slices

7 Reasons Why I Favour Feature Slices

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10 min read
Reducing the Lead Times with Little's Law

Reducing the Lead Times with Little's Law

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6 min read
How Database Load Balancing Completes the 3-Tiered Architecture

How Database Load Balancing Completes the 3-Tiered Architecture

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5 min read
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