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iOS

This tag is for anything related to Apple's iOS devices, operating system, and development environment. Development, usage, apps, tips, requests for help: if it's related to iOS it's welcome here!

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1 min read
Why AI Agents are Forcing macOS to Rethink Full Disk Access

Why AI Agents are Forcing macOS to Rethink Full Disk Access

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4 min read
Long-term memory for iOS and macOS chat apps, on-device, in one Swift package

Long-term memory for iOS and macOS chat apps, on-device, in one Swift package

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5 min read
iOS 27 Glass You Can Choose, Measure, and Test

iOS 27 Glass You Can Choose, Measure, and Test

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7 min read
Building an AI workout coach in SwiftUI: one-tap logging during the set, GPT-4o analysis after

Building an AI workout coach in SwiftUI: one-tap logging during the set, GPT-4o analysis after

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2 min read
EAS Submit in 2026: What It Automates, What It Doesn't, and the Release Pipeline That Covers Both

EAS Submit in 2026: What It Automates, What It Doesn't, and the Release Pipeline That Covers Both

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6 min read
Building an iOS Moderation Layer with Apple Foundation Models framework and Firebase

Building an iOS Moderation Layer with Apple Foundation Models framework and Firebase

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6 min read
Friend AI — An AI Companion I Built for My Friend

Friend AI — An AI Companion I Built for My Friend

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1 min read
Building SayHi: An Ephemeral Proximity Discovery iOS App with SwiftUI & MapKit

Building SayHi: An Ephemeral Proximity Discovery iOS App with SwiftUI & MapKit

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2 min read
The Pitfalls of Migrating from Xamarin.Forms to .NET MAUI

The Pitfalls of Migrating from Xamarin.Forms to .NET MAUI

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7 min read
Fitness event feeds: explicit dates, stable identity and visible conflicts

Fitness event feeds: explicit dates, stable identity and visible conflicts

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4 min read
Shipping ShowFlex: native iOS event discovery with SwiftUI, MapKit and Firebase

Shipping ShowFlex: native iOS event discovery with SwiftUI, MapKit and Firebase

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2 min read
Kinematics Lab Part II: You Don't Need Another...

Kinematics Lab Part II: You Don't Need Another...

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6 min read
In iOS 27 and Xcode 27 Liquid Glass will be applied to your app automatically.

In iOS 27 and Xcode 27 Liquid Glass will be applied to your app automatically.

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4 min read
Same Swift Code, Different Binary: What Xcode, the iOS SDK, and iOS Actually Do

Same Swift Code, Different Binary: What Xcode, the iOS SDK, and iOS Actually Do

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6 min read
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