I thought my Blueprint was broken. Turns out, I just didn’t know how to debug it. Day 9 taught me why guessing never works in Unreal Engine.
Debugging Blueprints & Using Print String
This post is part of my daily learning journey in game design and game development.
I’m sharing what I learn each day — the basics, the confusion, and the real progress.
🧪 What I Tried / Learned Today
On Day 9, I learned something extremely important: debugging Blueprints. After Day 8, my interaction logic behaved strangely. Sometimes the door opened. Sometimes it didn’t. That inconsistency made me realize something uncomfortable: I had no idea what was actually running inside my Blueprint. That’s when I learned about a very simple but powerful tool — Print String.
Print String helps you:
- Check if an event is firing
- Confirm if an overlap is working
- See if an input key is detected
Basically, it tells you:
👉 “Yes, this part of the Blueprint is executing.”
😕 What Confused Me
Earlier, whenever something didn’t work, my first thoughts were:
- My logic is wrong
- My Blueprint is broken
But the real problem wasn’t the logic.
The problem was this: I didn’t know where the issue was happening.
Without debugging, I was just guessing — and guessing wastes time.
🧠 How I Understood or Fixed It
I started placing Print String nodes after important points in my Blueprint:
- After Begin Overlap
- After Input Key Press
- Just before the door logic
Once I did that, everything became much clearer.
Sometimes:
- The overlap worked, but the input didn’t
- The input worked, but the logic never ran
Seeing messages appear (or not appear) on the screen showed me the execution flow.
That’s when I understood a key truth: Debugging is not optional — it’s part of development.
🎯 One Lesson for Beginners
- If nothing happens, don’t panic
- Use Print String to verify your logic
- Find exactly where the flow breaks
- Fix one small issue at a time
Day 9 wasn’t about adding features. It was about understanding what’s actually happening.
Slow progress — but I’m building a strong foundation.
If you’re also learning game development, feel free to follow along.
See you on Day 10 🎮🚀
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