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# 3d

3D film technology

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What normalize() does (and why Three.js raycasting needs it)

What normalize() does (and why Three.js raycasting needs it)

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3 min read
Beyond LLMs: How World Models Are Redefining Spatial Computing and 3D

Beyond LLMs: How World Models Are Redefining Spatial Computing and 3D

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3 min read
Mastering Shadows in Three.js: Setup, Configuration, and Optimization

Mastering Shadows in Three.js: Setup, Configuration, and Optimization

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4 min read
Self-Hosted vs Managed Hosting: Which Fits Your 3D XR Streaming Needs?

Self-Hosted vs Managed Hosting: Which Fits Your 3D XR Streaming Needs?

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3 min read
Building 3D Race Tracks in Blender from Real F1 Telemetry Data

Building 3D Race Tracks in Blender from Real F1 Telemetry Data

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10 min read
echo3D Integrates Support for Niantic’s SPZ Format, Streamlining 3D Gaussian Splat Workflows

echo3D Integrates Support for Niantic’s SPZ Format, Streamlining 3D Gaussian Splat Workflows

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2 min read
Adapting a 3D Mascot into an Interactive Rive Animation for Web3 Products

Adapting a 3D Mascot into an Interactive Rive Animation for Web3 Products

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3 min read
Godot SceneBuilder: Supercharge Your 3D Scene Creation!

Godot SceneBuilder: Supercharge Your 3D Scene Creation!

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2 min read
Reintroducing Snap.svg: A Shape‑First Alternative to D3.js in 2025 (With Geometry, 3D, and TypeScript)

Reintroducing Snap.svg: A Shape‑First Alternative to D3.js in 2025 (With Geometry, 3D, and TypeScript)

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7 min read
JavaFX In Action #24 with Florian Enner about Robot 3D Visualizations and Charts

JavaFX In Action #24 with Florian Enner about Robot 3D Visualizations and Charts

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2 min read
Unshining the Truth: Reconstructing 3D from Reflections with 'Clay Vision'

Unshining the Truth: Reconstructing 3D from Reflections with 'Clay Vision'

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2 min read
Seeing Through the Shine: AI That 'Sculpts' 3D from Reflections

Seeing Through the Shine: AI That 'Sculpts' 3D from Reflections

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2 min read
3D Scanning Revolution: Reconstruct Anything, Anywhere, No Markers Required!

3D Scanning Revolution: Reconstruct Anything, Anywhere, No Markers Required!

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2 min read
Snap & Splat: Turn Everyday Objects into 3D Models with Your Phone

Snap & Splat: Turn Everyday Objects into 3D Models with Your Phone

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2 min read
3D Game Scene with Raylib

3D Game Scene with Raylib

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6 min read
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