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I built a browser arrow puzzle game with randomized runs and unlockable abilities
xd p
xd p
xd p
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Sep 29
I built a browser arrow puzzle game with randomized runs and unlockable abilities
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gamedev
#
javascript
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webdev
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indiedev
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2 min read
Why I Built PixelDeck — A Home for Pixel Artists, Indie Developers, and Browser Games
MCPixel Architekt
MCPixel Architekt
MCPixel Architekt
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Sep 29
Why I Built PixelDeck — A Home for Pixel Artists, Indie Developers, and Browser Games
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showdev
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buildinpublic
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gamedev
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 comment
5 min read
I found some bugs in Create mod and checked them in Minecraft
Unicorn Developer
Unicorn Developer
Unicorn Developer
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Sep 29
I found some bugs in Create mod and checked them in Minecraft
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java
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gamedev
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minecraft
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programming
1
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11 min read
How a game should say no: designing refusals people can act on
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 29
How a game should say no: designing refusals people can act on
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ux
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gamedev
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gamedesign
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indiedev
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4 min read
Building a Doom Engine in C Without Standard Libraries(As a 1st yr Student)— Part 1
Tanishk
Tanishk
Tanishk
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Oct 3
Building a Doom Engine in C Without Standard Libraries(As a 1st yr Student)— Part 1
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c
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gamedev
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beginners
#
linux
1
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13 min read
Beyond the game build: checking itch.io submission copy and image files
hiro@
hiro@
hiro@
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Sep 29
Beyond the game build: checking itch.io submission copy and image files
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gamedev
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indie
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godot
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documentation
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4 min read
Building ShipCheck: a static preflight scanner for Unity projects
Daniel Delgado
Daniel Delgado
Daniel Delgado
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Sep 29
Building ShipCheck: a static preflight scanner for Unity projects
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unity3d
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gamedev
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programming
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devtools
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4 min read
Documenting Unknowns: What a RuneScape: Dragonwilds Guide Does With Facts It Cannot Confirm
xiaoyumao
xiaoyumao
xiaoyumao
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Sep 29
Documenting Unknowns: What a RuneScape: Dragonwilds Guide Does With Facts It Cannot Confirm
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webdev
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documentation
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gamedev
#
ux
1
 reaction
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1
 comment
4 min read
Porting the QuadriFlow quad remesher to Rust: two upstream bugs and a max-flow surprise
Felipe Carvajal Brown
Felipe Carvajal Brown
Felipe Carvajal Brown
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Sep 28
Porting the QuadriFlow quad remesher to Rust: two upstream bugs and a max-flow surprise
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rust
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gamedev
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unrealengine
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3d
1
 reaction
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4 min read
AI Can Write Code Fast, but Testing Is Still the Bottleneck
Rust Fisher
Rust Fisher
Rust Fisher
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Sep 28
AI Can Write Code Fast, but Testing Is Still the Bottleneck
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ai
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gamedev
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software
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testing
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5 min read
CĂłmo estoy monetizando mi juego HTML5 palabraplay mientras espero aprobaciĂłn de CrazyGames
Fernando Tello
Fernando Tello
Fernando Tello
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Sep 29
CĂłmo estoy monetizando mi juego HTML5 palabraplay mientras espero aprobaciĂłn de CrazyGames
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html
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gamedev
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indiedev
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javascript
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1 min read
I Built 80+ Android Apps as a Solo Developer — Here Are Two of My Favorites
Daniel Ki
Daniel Ki
Daniel Ki
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Sep 29
I Built 80+ Android Apps as a Solo Developer — Here Are Two of My Favorites
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showdev
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android
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gamedev
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mobile
1
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1 min read
Cheap bloom for a Canvas 2D game in 8 lines (no WebGL)
Nightdrive Labs
Nightdrive Labs
Nightdrive Labs
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Sep 28
Cheap bloom for a Canvas 2D game in 8 lines (no WebGL)
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gamedev
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javascript
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webdev
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canvas
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 comment
3 min read
Building a bilingual browser game with Astro and Cloudflare (and making the HTML actually cache)
ShengXing Chi
ShengXing Chi
ShengXing Chi
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Sep 28
Building a bilingual browser game with Astro and Cloudflare (and making the HTML actually cache)
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astro
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gamedev
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cloudflare
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webperf
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 comment
2 min read
I Asked Claude Opus 5.5 for "Super Fast Fire Stuff." It Built Me a Need for Speed Style Game
akartit
akartit
akartit
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Sep 28
I Asked Claude Opus 5.5 for "Super Fast Fire Stuff." It Built Me a Need for Speed Style Game
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ai
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webdev
#
gamedev
#
javascript
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6 min read
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