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New platform for Game Devs

New platform for Game Devs

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1 min read
[UnrealDev.nvim] Weekly Update (Dec 12, 2025): UNX Enhancements & New Project Creation

[UnrealDev.nvim] Weekly Update (Dec 12, 2025): UNX Enhancements & New Project Creation

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3 min read
End up building a decent ADV game engine with Antigravity and Chat GPT

End up building a decent ADV game engine with Antigravity and Chat GPT

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2 min read
Devlog #01: Making Fish Swim

Devlog #01: Making Fish Swim

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11 min read
YM2149 in Rust, Part 1: Building a Cycle-Accurate Emulator

YM2149 in Rust, Part 1: Building a Cycle-Accurate Emulator

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6 min read
How the Gaming Landscape Is Shifting in 2025: From Cloud Play to Hyper‑Responsive Hardware

How the Gaming Landscape Is Shifting in 2025: From Cloud Play to Hyper‑Responsive Hardware

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4 min read
A volte devi prendere meno sul serio quello che ti terrorizza e affrontare seriamente quello che ti diverte...

A volte devi prendere meno sul serio quello che ti terrorizza e affrontare seriamente quello che ti diverte...

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3 min read
Can You Beat AI at This Simple Game?

Can You Beat AI at This Simple Game?

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3 min read
The Anti-Framework Idea that turned into FUBARos - Clippy’s Revenge

The Anti-Framework Idea that turned into FUBARos - Clippy’s Revenge

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6 min read
Getting Started with 2D Games Using Pyxel (Part 9): Shooting Bullets

Getting Started with 2D Games Using Pyxel (Part 9): Shooting Bullets

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4 min read
Hello, Newbie Here.

Hello, Newbie Here.

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1 min read
What LiveOps Really Is and What It Can Achieve

What LiveOps Really Is and What It Can Achieve

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3 min read
How to Think About Games: Unity

How to Think About Games: Unity

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6 min read
How to Escape Tutorial Hell (As a Beginner Game Dev) Without Becoming a “Framework Collector"

How to Escape Tutorial Hell (As a Beginner Game Dev) Without Becoming a “Framework Collector"

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4 min read
The Unsafe Illusion: Benchmarking C# Pointers vs. Safe Arrays in Unity

The Unsafe Illusion: Benchmarking C# Pointers vs. Safe Arrays in Unity

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5 min read
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