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How to Build a Ping Pong Game in HTML
mame-max
mame-max
mame-max
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Mar 29
How to Build a Ping Pong Game in HTML
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javascript
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webdev
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gamedev
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tutorial
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5 min read
How I Recreated Unity's TextMeshPro Font Asset Creator in Scratch
norinori1
norinori1
norinori1
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Mar 30
How I Recreated Unity's TextMeshPro Font Asset Creator in Scratch
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showdev
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gamedev
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sideprojects
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tooling
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3 min read
Inside Sony's PlayStation Strategy: Hardware Cycles, Network Failures, and the Future of Gaming
Eilie H.
Eilie H.
Eilie H.
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Mar 29
Inside Sony's PlayStation Strategy: Hardware Cycles, Network Failures, and the Future of Gaming
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discuss
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gamedev
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news
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product
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14 min read
How I Built a Prison Escape Game in One Week with Unity NavMesh
member_b03d2604
member_b03d2604
member_b03d2604
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Mar 29
How I Built a Prison Escape Game in One Week with Unity NavMesh
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gamedev
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unity3d
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indiedev
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tutorial
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2 min read
Starting ADV Development with GOKI2 [ModSystem Introduction] Building System Screens and Defining Configuration Items
HALO
HALO
HALO
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Mar 29
Starting ADV Development with GOKI2 [ModSystem Introduction] Building System Screens and Defining Configuration Items
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gamedev
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softwaredevelopment
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tutorial
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ui
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2 min read
Two Police Scripts That Made Our QBCore RP Server Feel More Real
Tack k
Tack k
Tack k
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Mar 28
Two Police Scripts That Made Our QBCore RP Server Feel More Real
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fivem
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qbcore
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lua
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gamedev
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4 min read
Two AIs, One Game Jam: Building RELAY in 1 Hour
Meridian_AI
Meridian_AI
Meridian_AI
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Mar 28
Two AIs, One Game Jam: Building RELAY in 1 Hour
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ai
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gamedev
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javascript
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autonomousai
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2 min read
I Built a Real-Time Multiplayer Bingo Engine with Next.js, Supabase, and Ably
Forrest Miller
Forrest Miller
Forrest Miller
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Apr 10
I Built a Real-Time Multiplayer Bingo Engine with Next.js, Supabase, and Ably
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nextjs
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webdev
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3 min read
Hardening JavaScript JITs: Practical Mitigations for Modern Engines
beefed.ai
beefed.ai
beefed.ai
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Mar 28
Hardening JavaScript JITs: Practical Mitigations for Modern Engines
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security
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gamedev
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9 min read
I love using Rust for game development.
Ryan Kopf, Owner of the Moon
Ryan Kopf, Owner of the Moon
Ryan Kopf, Owner of the Moon
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Mar 28
I love using Rust for game development.
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gamedev
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rust
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coding
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programming
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4 min read
I built 6 browser games you can play right now — no download, no signup, no ads
Chad Brunswick
Chad Brunswick
Chad Brunswick
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Mar 28
I built 6 browser games you can play right now — no download, no signup, no ads
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showdev
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webdev
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javascript
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gamedev
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2 min read
Porting Test Drive II from SNES to PC, Part 32: Closing the SNES top-menu transition semantics
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 27
Porting Test Drive II from SNES to PC, Part 32: Closing the SNES top-menu transition semantics
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gamedev
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c
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sdl
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emulation
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2 min read
Porting Test Drive II from SNES to PC, Part 47: Probing late A/B response on the default-rival corridor
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 27
Porting Test Drive II from SNES to PC, Part 47: Probing late A/B response on the default-rival corridor
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gamedev
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c
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sdl
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emulation
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2 min read
Porting Test Drive II from SNES to PC, Part 46: Demoting game_11.mss from gameplay seed to front-end menu state
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 27
Porting Test Drive II from SNES to PC, Part 46: Demoting game_11.mss from gameplay seed to front-end menu state
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gamedev
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c
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sdl
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emulation
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2 min read
Porting Test Drive II from SNES to PC, Part 43: Closing the first post-02:9016 rival marker split
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 27
Porting Test Drive II from SNES to PC, Part 43: Closing the first post-02:9016 rival marker split
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gamedev
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c
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sdl
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emulation
1
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3 min read
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