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What Makes Hyper-Casual Games So Addictive?

What Makes Hyper-Casual Games So Addictive?

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4 min read
🕹️ How I Created a 3D Mobile Game Using Just ChatGPT (No Coding Skills Needed!)

🕹️ How I Created a 3D Mobile Game Using Just ChatGPT (No Coding Skills Needed!)

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2 min read
Dev Log 19 - Chaos To Clarity

Dev Log 19 - Chaos To Clarity

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4 min read
Game Dev Digest — Issue #296 - Graphics, Rendering and more

Game Dev Digest — Issue #296 - Graphics, Rendering and more

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9 min read
How a Bi-Dictionary Simplified My Unity Inventory System

How a Bi-Dictionary Simplified My Unity Inventory System

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2 min read
How to Use Outsourcing Correctly in an Indie Project

How to Use Outsourcing Correctly in an Indie Project

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9 min read
Web Wide Worlds: An Open Technology Stack for Digital Worlds

Web Wide Worlds: An Open Technology Stack for Digital Worlds

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2 min read
My 49-Year Journey: From a 1976 IBM 5100 to Building an AI-Powered BASIC

My 49-Year Journey: From a 1976 IBM 5100 to Building an AI-Powered BASIC

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4 min read
Latency Wars: The Architecture Of A Real-Time Trading Game

Latency Wars: The Architecture Of A Real-Time Trading Game

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8 min read
Weekly update #3

Weekly update #3

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1 min read
BobaVim — I built a browser game to help you speedrun Vim motions (solo + 1v1 modes)

BobaVim — I built a browser game to help you speedrun Vim motions (solo + 1v1 modes)

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1 min read
How I Built a Browser-Based Retro Emulator Platform (No Downloads, No Logins) — The Moboretro Approach

How I Built a Browser-Based Retro Emulator Platform (No Downloads, No Logins) — The Moboretro Approach

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2 min read
🎨 Blender Basics: Essential Terminology for Beginners

🎨 Blender Basics: Essential Terminology for Beginners

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3 min read
Dev Log 18 - Burnout

Dev Log 18 - Burnout

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2 min read
Optimizing Android Game Performance: Memory, GPU & Battery Strategies

Optimizing Android Game Performance: Memory, GPU & Battery Strategies

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3 min read
Why RuneScape Private Servers Are Still Growing in 2025

Why RuneScape Private Servers Are Still Growing in 2025

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2 min read
Dev Log 17 - .cs > .json

Dev Log 17 - .cs > .json

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6 min read
Boosting Unity Game Performance: Exploring Asset Management and Loading

Boosting Unity Game Performance: Exploring Asset Management and Loading

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9 min read
Why Browser Games Are Surpassing Premium Platforms — From a Developer's Perspective

Why Browser Games Are Surpassing Premium Platforms — From a Developer's Perspective

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3 min read
Why Browser Games Are Surpassing Premium Platforms — From a Developer's Perspective

Why Browser Games Are Surpassing Premium Platforms — From a Developer's Perspective

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3 min read
js13kGames 2025 voting criteria updated

js13kGames 2025 voting criteria updated

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1 min read
Game Dev Digest — Issue #292 - How-Tos, Indie Game Tips, and more

Game Dev Digest — Issue #292 - How-Tos, Indie Game Tips, and more

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11 min read
GameDev Guardian: static analysis and Unity

GameDev Guardian: static analysis and Unity

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13 min read
Dev Log 16.01 - Updated

Dev Log 16.01 - Updated

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5 min read
Designing a Flexible Ability System for Games

Designing a Flexible Ability System for Games

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6 min read
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