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Designing Rhythm Game Difficulty: How We Scaled From 80 to 140 BPM Across 5 Elemental Realms
Hermes Horizon
Hermes Horizon
Hermes Horizon
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Mar 23
Designing Rhythm Game Difficulty: How We Scaled From 80 to 140 BPM Across 5 Elemental Realms
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gamedev
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indiedev
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mobile
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ios
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2 min read
Show DEV: I turned your GitHub commit history into an idle RPG
Fabricio Cavalcante
Fabricio Cavalcante
Fabricio Cavalcante
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Mar 23
Show DEV: I turned your GitHub commit history into an idle RPG
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showdev
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gamedev
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github
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programming
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1 min read
Turn-Based Game Server Options in 2026: An Honest Comparison for Indie Developers
Nenad NikoliÄ
Nenad NikoliÄ
Nenad NikoliÄ
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Apr 15
Turn-Based Game Server Options in 2026: An Honest Comparison for Indie Developers
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architecture
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backend
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gamedev
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networking
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2 min read
What is Griductive and how the puzzles are made
ćè„żć·
ćè„żć·
ćè„żć·
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Mar 23
What is Griductive and how the puzzles are made
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gamedev
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7 min read
Why I Couldnât Stop a Sound in Unreal Engine
Dinesh
Dinesh
Dinesh
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Mar 27
Why I Couldnât Stop a Sound in Unreal Engine
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unrealengine
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gamedev
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nvidiachallenge
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podcast
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2 min read
Porting Test Drive II from SNES to PC, Part 24: Tightening the SNES selector domains and the B1F9 handoff window
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 26
Porting Test Drive II from SNES to PC, Part 24: Tightening the SNES selector domains and the B1F9 handoff window
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gamedev
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c
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sdl
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emulation
2
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3 min read
è§žèŠșć鄿Żä»éșŒïŒèźç§æè§žæžäœ çæć
ćŒ”æè±
ćŒ”æè±
ćŒ”æè±
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Mar 22
è§žèŠșć鄿Żä»éșŒïŒèźç§æè§žæžäœ çæć
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gamedev
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mobile
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ui
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ux
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2 min read
I Built a Pixel Art Roguelite in Vanilla JS â Here Are 6 Things That Broke (And What I Learned)
Jason Guo
Jason Guo
Jason Guo
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Mar 23
I Built a Pixel Art Roguelite in Vanilla JS â Here Are 6 Things That Broke (And What I Learned)
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gamedev
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javascript
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pixelart
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beginners
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4 min read
Porting Test Drive II from SNES to PC, Part 20: Closing the 1102..1117 late attract continuation
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 22
Porting Test Drive II from SNES to PC, Part 20: Closing the 1102..1117 late attract continuation
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gamedev
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c
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sdl
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emulation
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3 min read
Porting Test Drive II from SNES to PC, Part 18: Closing the 1078..1085 ownership block
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 22
Porting Test Drive II from SNES to PC, Part 18: Closing the 1078..1085 ownership block
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gamedev
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c
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sdl
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emulation
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4 min read
Porting Test Drive II from SNES to PC, Part 11: Closing the 1022..1029 ownership block
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 22
Porting Test Drive II from SNES to PC, Part 11: Closing the 1022..1029 ownership block
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gamedev
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c
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sdl
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emulation
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4 min read
Porting Test Drive II from SNES to PC, Part 8: Closing the first 998..1005 ownership block
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 22
Porting Test Drive II from SNES to PC, Part 8: Closing the first 998..1005 ownership block
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gamedev
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c
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sdl
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emulation
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4 min read
Porting Test Drive II from SNES to PC, Part 17: Closing the 1070..1077 ownership block
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 22
Porting Test Drive II from SNES to PC, Part 17: Closing the 1070..1077 ownership block
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c
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sdl
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emulation
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3 min read
Porting Test Drive II from SNES to PC, Part 16: Closing the 1062..1069 ownership block
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 22
Porting Test Drive II from SNES to PC, Part 16: Closing the 1062..1069 ownership block
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gamedev
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c
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sdl
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emulation
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3 min read
Porting Test Drive II from SNES to PC, Part 13: Closing the 1038..1045 ownership block
Nivando Soares
Nivando Soares
Nivando Soares
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Mar 22
Porting Test Drive II from SNES to PC, Part 13: Closing the 1038..1045 ownership block
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gamedev
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c
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sdl
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emulation
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4 min read
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