DEV Community

Game Dev

👾 👾 👾

Posts

👋 Sign in for the ability to sort posts by relevant, latest, or top.
Why I Started Building My Portfolio Early

Why I Started Building My Portfolio Early

1
Comments
2 min read
Introducing my upcoming horror game - When The Clock Strikes 12 #1

Introducing my upcoming horror game - When The Clock Strikes 12 #1

Comments
1 min read
Hova: a small DSL for describing worlds (early projects)

Hova: a small DSL for describing worlds (early projects)

Comments
2 min read
Hova: a small DSL for describing worlds (early projects)

Hova: a small DSL for describing worlds (early projects)

Comments
2 min read
I Realized Most Game Details Are Actually Fake

I Realized Most Game Details Are Actually Fake

Comments
2 min read
What If Components Aren’t the Unit of Composition?

What If Components Aren’t the Unit of Composition?

2
Comments
7 min read
I Built a Godot MCP Server Because Existing Ones Couldn't Let AI Test My Game

I Built a Godot MCP Server Because Existing Ones Couldn't Let AI Test My Game

2
Comments
4 min read
I built a niche gaming tool in 3 days: My journey building an interactive Blue Hive Guide 🐝

I built a niche gaming tool in 3 days: My journey building an interactive Blue Hive Guide 🐝

Comments
2 min read
I Built an RPG That Teaches English Grammar — Here's What I Learned

I Built an RPG That Teaches English Grammar — Here's What I Learned

Comments
2 min read
Building Reusable Game Frameworks: How We Ship Games 50% Faster

Building Reusable Game Frameworks: How We Ship Games 50% Faster

1
Comments
4 min read
How I Fit 50+ Turn Stories into 6K Tokens

How I Fit 50+ Turn Stories into 6K Tokens

3
Comments
10 min read
# Building NONRESOLVED: What If You Forgot You Were a Predator?

# Building NONRESOLVED: What If You Forgot You Were a Predator?

1
Comments
2 min read
More sprites, GameManager and refactoring

More sprites, GameManager and refactoring

5
Comments
3 min read
Standing Up Collision Check (Crouch Stand)

Standing Up Collision Check (Crouch Stand)

Comments
1 min read
Why My Niagara Particles Ignored Gravity in Unreal Engine

Why My Niagara Particles Ignored Gravity in Unreal Engine

3
Comments
2 min read
👋 Sign in for the ability to sort posts by relevant, latest, or top.