DEV Community

Game Dev

👾 👾 👾

Posts

đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.
Where does the Sisyphus stone of gamedev roll?

Where does the Sisyphus stone of gamedev roll?

Comments
7 min read
Voxel Raycaster (Voxlap-style) with baked cubic PBS/PBR lighting C#

Voxel Raycaster (Voxlap-style) with baked cubic PBS/PBR lighting C#

Comments
2 min read
Dealing with OpenGL context and multiple threads

Dealing with OpenGL context and multiple threads

Comments
6 min read
🔧 From WWC Mafia to The Hideout — Building a Secret Multiplayer Game Hub

🔧 From WWC Mafia to The Hideout — Building a Secret Multiplayer Game Hub

Comments
2 min read
8 Years Later, The Tank Fires Again

8 Years Later, The Tank Fires Again

Comments
4 min read
How to Build a Download‑Free HTML5 Game Portal Like SurgeBlazePlay

How to Build a Download‑Free HTML5 Game Portal Like SurgeBlazePlay

Comments
3 min read
Game Dev Digest — Issue #282 - Unity 6.2 Beta, Level/Character Design, and more

Game Dev Digest — Issue #282 - Unity 6.2 Beta, Level/Character Design, and more

Comments
10 min read
Building a Memory Matching Game Using Amazon Q CLI & Python

Building a Memory Matching Game Using Amazon Q CLI & Python

12
Comments
3 min read
The Evolution of Gaming: A Journey from Pixels to Immersive Worlds

The Evolution of Gaming: A Journey from Pixels to Immersive Worlds

1
Comments
3 min read
A Look Back at an 8-Year-Old 2D Tank Game

A Look Back at an 8-Year-Old 2D Tank Game

Comments
2 min read
Como Usar o Tmxlite para Mapas de Jogos(Windows e Linux)

Como Usar o Tmxlite para Mapas de Jogos(Windows e Linux)

1
Comments
12 min read
I need a challenge.

I need a challenge.

Comments 2
1 min read
AI & PCG: Revolutionizing Game Development

AI & PCG: Revolutionizing Game Development

3
Comments
5 min read
Working On a New Project

Working On a New Project

1
Comments
1 min read
Trader's Survival Race [AWS Q CLI Gaming]

Trader's Survival Race [AWS Q CLI Gaming]

2
Comments
5 min read
đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.