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Unity

A tag for the Unity game engine

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Executing Git Commands from Unity's C#

Executing Git Commands from Unity's C#

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2 min read
Game Dev Digest — Issue #327 - Retro Graphics, Render Graph, Spring Sale and more

Game Dev Digest — Issue #327 - Retro Graphics, Render Graph, Spring Sale and more

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7 min read
Game Dev Digest — Issue #330 - Unity AI, Game Art, and more

Game Dev Digest — Issue #330 - Unity AI, Game Art, and more

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9 min read
Part 0: Ground Zero

Part 0: Ground Zero

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3 min read
Working on Azirah: Don’t Let Her See You: Lessons from My Game Development Journey

Working on Azirah: Don’t Let Her See You: Lessons from My Game Development Journey

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1 min read
Unity begone

Unity begone

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3 min read
Most games don’t really have loot systems. They have reward calculators.

Most games don’t really have loot systems. They have reward calculators.

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1 min read
Why Your Unity WebGL Multiplayer Breaks on Some Networks

Why Your Unity WebGL Multiplayer Breaks on Some Networks

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6 min read
Game Dev Digest — Issue #328 - Inside the Tech And Art, and more

Game Dev Digest — Issue #328 - Inside the Tech And Art, and more

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9 min read
Game Dev Digest — Issue #326 - UI Toolkit, C#, and more

Game Dev Digest — Issue #326 - UI Toolkit, C#, and more

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9 min read
I built a modular runtime debug tool for Unity and just released v1.0.0

I built a modular runtime debug tool for Unity and just released v1.0.0

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1 min read
The Invisible Systems That Run Every Game (and Why They Break)

The Invisible Systems That Run Every Game (and Why They Break)

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3 min read
How to dynamically generate a maze using Prim's algorithm

How to dynamically generate a maze using Prim's algorithm

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2 min read
Game Design in 2026: Your Players Think Your Math Is Wrong

Game Design in 2026: Your Players Think Your Math Is Wrong

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3 min read
How to Write a Game Development Brief That Gets Accurate Quotes

How to Write a Game Development Brief That Gets Accurate Quotes

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9 min read
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